OpenSimMirror/OpenSim/Region
Diva Canto f801d50a8a WARNING: simulator config var change! This affects only system-facing configs. Nothing to do if you follow the rules of not messing with Grid.ini and GridHypergrid.ini.
Change the remote Grid region module so that it takes the network connector as a config variable. This allows the region plugin to be reused for both Robust and Simian network connectors.
2010-12-27 15:25:08 -08:00
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Application minor: 'debug packet' console command level <= 50 then don't log ImprovedTerseObjectUpdate messages 2010-12-17 22:29:43 +00:00
ClientStack Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2010-12-23 10:05:45 -08:00
CoreModules WARNING: simulator config var change! This affects only system-facing configs. Nothing to do if you follow the rules of not messing with Grid.ini and GridHypergrid.ini. 2010-12-27 15:25:08 -08:00
DataSnapshot First pass at cleaning up thread safety in EntityManager and SceneGraph 2010-09-10 12:04:12 -07:00
Examples/SimpleModule * Adds AbortXfer to the ClientAPI mix 2010-12-21 19:15:44 -05:00
Framework One more pass at object inventory. This time, fix SceneObjectPartInventory so that it makes sure that the file is added to Xfer's before it signals the client to come and get it. This allows the simplification of the logic of Xfer's. 2010-12-24 08:50:00 -08:00
OptionalModules * Adds AbortXfer to the ClientAPI mix 2010-12-21 19:15:44 -05:00
Physics This fixes mantis #5198 and related. Physics is not my expertise, so I'm not 100% sure of what all the consequences of this change are. Pushing up, so others can take a look. 2010-12-24 16:23:00 -08:00
RegionCombinerModule Revamp the viewer -> banlist packet processing so fix a number of bugs. 2010-12-13 20:35:56 +00:00
ReplaceableModules Some module reshuffling, no user functionality yet 2009-07-10 20:46:16 +00:00
ScriptEngine Fix osTeleportAgent and osTeleportOwner for the case that GridService is used with a storage provider other than NullRegionData. 2010-12-20 02:09:35 +01:00
UserStatistics Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). 2010-03-19 15:16:35 -07:00