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6930d696e9
OpenSimMirror
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OpenSim
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Physics
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BulletSPlugin
History
Robert Adams
bf6547be01
BulletSim: change how prim mass is saved so it is always calculated but zero is given if not physical.
2012-07-23 16:32:47 -07:00
..
BSCharacter.cs
BulletSim: Add PID variables to physical scene. Not PIDing yet, but soon.
2012-07-20 14:02:24 -07:00
BSDynamics.cs
BulletSim: more detail logging for vehicle and general physics debugging.
2012-07-20 14:08:29 -07:00
BSPlugin.cs
Clean up collision reporting code so they are properly passed to
2012-07-06 15:09:19 -07:00
BSPrim.cs
BulletSim: change how prim mass is saved so it is always calculated but zero is given if not physical.
2012-07-23 16:32:47 -07:00
BSScene.cs
BulletSim: add Dispose() code to free up resources and close log files.
2012-07-23 16:32:36 -07:00
BulletSimAPI.cs
BulletSim: add all the new functions to BulletSimAPI.
2012-07-23 16:32:30 -07:00