OpenSimMirror/OpenSim/Region
Tom Grimshaw 70d3b9aeca Add a DeleteAllSceneObjects(bool exceptNoCopy) method to allow NoCopy objects to be retained when the scene is cleared. 2010-06-26 11:14:58 -07:00
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Application Merge branch 'master' into careminster-presence-refactor 2010-06-25 20:26:48 +01:00
ClientStack * Tweak the StopFlying() method in LLClientView to fabricate a suitable landing collision plane regardless of the actual physics situation. position.Z - AvatarHeight / 6f 2010-06-11 21:46:01 -04:00
CoreModules Unhook the dwell request from the land module (and therefore local storage) 2010-06-25 01:41:00 +02:00
DataSnapshot Merge branch 'careminster' into careminster-presence-refactor 2010-04-30 11:49:16 +01:00
Examples/SimpleModule Merge branch 'master' into careminster-presence-refactor 2010-06-12 01:26:55 +01:00
Framework Add a DeleteAllSceneObjects(bool exceptNoCopy) method to allow NoCopy objects to be retained when the scene is cleared. 2010-06-26 11:14:58 -07:00
OptionalModules Merge branch 'master' into careminster-presence-refactor 2010-06-12 01:26:55 +01:00
Physics Merge branch 'master' into careminster-presence-refactor 2010-06-19 20:32:01 +01:00
RegionCombinerModule Merge branch 'master' into careminster-presence-refactor 2010-06-09 16:48:37 +01:00
ReplaceableModules Some module reshuffling, no user functionality yet 2009-07-10 20:46:16 +00:00
ScriptEngine Also make prims send the proper position. I hate it when people comment 2010-06-24 20:51:04 +02:00
UserStatistics Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). 2010-03-19 15:16:35 -07:00