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Animation
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
Scripting
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Remove very long unused IScriptHost and NullScriptHost
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2013-02-06 02:15:54 +00:00 |
Serialization
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
Tests
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
Types
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remove unused BasicQuadTreeNode
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2010-07-30 21:06:45 +01:00 |
AsyncInventorySender.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
AsyncSceneObjectGroupDeleter.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
Cardinals.cs
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Add copyright headers. Formatting cleanup.
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2009-09-03 02:04:17 +09:00 |
CoalescedSceneObjects.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
CollisionSounds.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
EntityBase.cs
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Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId!
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2011-11-16 23:01:59 +00:00 |
EntityManager.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
EventManager.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
GodController.cs
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try to improve option automatic_gods processing
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2017-01-08 12:30:50 +00:00 |
KeyframeMotion.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
Prioritizer.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
RegionStatsHandler.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
ReturnInfo.cs
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…
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SOPMaterial.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
SOPVehicle.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
Scene.Inventory.cs
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Remove the last instance of the legacy slam but being set
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2017-01-16 14:53:42 +00:00 |
Scene.PacketHandlers.cs
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Add permission CanChangeSelectedState replacing 2 calls to check Move and Modify/edit. As those calls did, this controls changes to objects selected state for edition (simulation hold etc).
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2017-01-12 17:15:36 +00:00 |
Scene.Permissions.cs
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Add permission CanChangeSelectedState replacing 2 calls to check Move and Modify/edit. As those calls did, this controls changes to objects selected state for edition (simulation hold etc).
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2017-01-12 17:15:36 +00:00 |
Scene.cs
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ignore teleport flag GodLike. Perform checks acording to agent static
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2017-01-07 19:44:37 +00:00 |
SceneBase.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
SceneCommunicationService.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
SceneGraph.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
SceneManager.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
SceneObjectGroup.Inventory.cs
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chance new effective permissions code to ease aggregation on demand( ie on changes). But still doing full aggregation on checks, so still heavy
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2017-01-16 19:01:41 +00:00 |
SceneObjectGroup.cs
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fix incoerent definition of Slam bit (bits 3 and 4 used in diferent
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2017-01-14 14:21:50 +00:00 |
SceneObjectPart.cs
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chance new effective permissions code to ease aggregation on demand( ie on changes). But still doing full aggregation on checks, so still heavy
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2017-01-16 19:01:41 +00:00 |
SceneObjectPartInventory.cs
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chance new effective permissions code to ease aggregation on demand( ie on changes). But still doing full aggregation on checks, so still heavy
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2017-01-16 19:01:41 +00:00 |
ScenePresence.cs
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use new IsGod on CheckAndAdjustLandingPoint_SL so it can be by current viewer god, acording to config
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2017-01-07 21:27:57 +00:00 |
ScenePresenceStateMachine.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
SimStatsReporter.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
TerrainChannel.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
TerrainCompressor.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
TerrainUtil.cs
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…
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UndoState.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
UuidGatherer.cs
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |