OpenSimMirror/OpenSim/Region/Physics/BulletSPlugin
Robert Adams b58ab0ca12 BulletSim: add parameters and parameter definitions for VHACD
addition coming.
2015-01-29 19:10:25 +00:00
..
Properties Change assembly versions to 0.8.1 2014-06-17 18:37:15 +01:00
Tests BulletSim: make computation of hole cut in hull tester explicit 2015-01-07 06:42:41 -08:00
BSAPIUnman.cs BulletSim: add ClearCollisionProxyCache function to API. 2013-09-11 09:12:24 -07:00
BSAPIXNA.cs Eliminated many warnings 2014-04-23 16:37:36 +03:00
BSActorAvatarMove.cs BulletSim: fix line ending problems. 2015-01-07 06:46:08 -08:00
BSActorHover.cs BulletSim: remove friction calcuation from BSMotor and move linear and 2013-05-06 13:32:26 -07:00
BSActorLockAxis.cs BulletSim: Add axis locking enabled through the ExtendedPhysics module. 2014-12-31 12:43:26 -08:00
BSActorMoveToTarget.cs BulletSim: a better version of llMoveToTarget that doesn't go crazy. 2013-06-30 17:07:49 -07:00
BSActorSetForce.cs BulletSim: remove friction calcuation from BSMotor and move linear and 2013-05-06 13:32:26 -07:00
BSActorSetTorque.cs BulletSim: remove friction calcuation from BSMotor and move linear and 2013-05-06 13:32:26 -07:00
BSActors.cs Revert "Revert "BulletSim: Add logic to linksets to change physical properties for"" 2013-07-23 08:14:20 -07:00
BSApiTemplate.cs BulletSim: add parameters and parameter definitions for VHACD 2015-01-29 19:10:25 +00:00
BSCharacter.cs BulletSim: add shape and linkset rebuild scheduled flags. Add BSPrim.Incomplete flag based on rebuild flags to say when an object is being rebuilt. 2014-11-30 19:52:58 -08:00
BSConstraint.cs BulletSim: add LSL function and plumbing for setting a spring 2013-09-11 09:12:19 -07:00
BSConstraint6Dof.cs BulletSim: implementation of setting spring specific physical parameters. Add setting of linkset type to physChangeLinkParams. Lots of detail logging for setting of linkset constraint parameters. 2013-09-11 09:12:12 -07:00
BSConstraintCollection.cs BulletSim: add calls for creating all the different Bullet constraint types. 2013-02-17 20:13:49 -08:00
BSConstraintConeTwist.cs BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings). 2013-09-11 09:11:52 -07:00
BSConstraintHinge.cs BulletSim: remove trailing white space to make git happier. No functional changes. 2013-04-29 07:54:50 -07:00
BSConstraintSlider.cs BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings). 2013-09-11 09:11:52 -07:00
BSConstraintSpring.cs BulletSim: add LSL function and plumbing for setting a spring 2013-09-11 09:12:19 -07:00
BSDynamics.cs BulletSim: Modify first and default vehicle vertical attractor to be feature complete with use of the Limit Roll Only Flag. 2014-07-18 19:07:00 -07:00
BSLinkset.cs BulletSim: Remove linkset 'Incomplete' flag as its meaning couldn't be made clear. Add 'InternalScheduleRebuild() CHange rebuild code to call InternalScheduleRebuild() rather than ForceRebuild() to limit the scope of the changes made by the linkset. 2014-11-30 19:53:00 -08:00
BSLinksetCompound.cs BulletSim: Add axis locking enabled through the ExtendedPhysics module. 2014-12-31 12:43:26 -08:00
BSLinksetConstraints.cs BulletSim: add shape and linkset rebuild scheduled flags. Add BSPrim.Incomplete flag based on rebuild flags to say when an object is being rebuilt. 2014-11-30 19:52:58 -08:00
BSMaterials.cs BulletSim: fix race condition when creating very large mega-regions. 2013-03-28 10:59:18 -07:00
BSMotors.cs BulletSim: non-functional updates. Comments and formatting. 2013-07-06 08:25:13 -07:00
BSParam.cs BulletSim: add parameters and parameter definitions for VHACD 2015-01-29 19:10:25 +00:00
BSPhysObject.cs BulletSim: Add axis locking enabled through the ExtendedPhysics module. 2014-12-31 12:43:26 -08:00
BSPlugin.cs BulletSim: add osGetPhysicsEngineType() LSL function and update 2013-01-11 16:47:35 -08:00
BSPrim.cs BulletSim: add the beginnings of hull creation unit testing. 2014-12-31 12:48:26 -08:00
BSPrimDisplaced.cs BulletSim: fix jumping up and down of linksets when center-of-mass 2013-07-07 05:47:41 -07:00
BSPrimLinkable.cs BulletSim: Remove linkset 'Incomplete' flag as its meaning couldn't be made clear. Add 'InternalScheduleRebuild() CHange rebuild code to call InternalScheduleRebuild() rather than ForceRebuild() to limit the scope of the changes made by the linkset. 2014-11-30 19:53:00 -08:00
BSScene.cs BulletSim: correct some of the debugging input and output of PrimitiveBaseShape. 2015-01-04 13:52:14 -08:00
BSShapeCollection.cs Eliminated many warnings 2014-04-23 16:37:36 +03:00
BSShapes.cs BulletSim: add parameters and parameter definitions for VHACD 2015-01-29 19:10:25 +00:00
BSTerrainHeightmap.cs varregion: add plumbing to pass region size from Scene down to the 2013-11-04 22:10:54 -08:00
BSTerrainManager.cs BulletSim: non-functional changes to debugging statements and formatting. 2014-04-28 18:36:50 -07:00
BSTerrainMesh.cs BulletSim: remove trailing white space to make git happier. No functional changes. 2013-04-29 07:54:50 -07:00
BulletSimData.cs Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether avatars collide. This is true by default. 2014-11-25 23:23:11 +00:00
BulletSimTODO.txt BulletSim: non-functional updates. Comments and formatting. 2013-07-06 08:25:13 -07:00