![]() This is controlled by the viewer, not the server. So as per http://wiki.secondlife.com/wiki/LlSetSoundQueueing, only two sounds can be queued per prim. You probably need to use llPreloadSound() for best results |
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Api | ||
CodeTools | ||
Instance | ||
Properties | ||
Tests | ||
AssemblyResolver.cs | ||
Helpers.cs | ||
LSL_Types.cs | ||
ScriptException.cs |