OpenSimMirror/OpenSim/Region
Justin Clark-Casey (justincc) 7dbc93c62a Change logging to provide more information on LLUDPServer.HandleCompleteMovementIntoRegion()
Add more information on which endpoint sent the packet when we have to wait and if we end up dropping the packet
Only check if the client is active - other checks are redundant since they can only failed if IsActve = false
2013-09-18 21:41:51 +01:00
..
Application Fix configuration/ini expansion issue. Thanks to smxy for testing. 2013-09-07 13:11:31 -04:00
ClientStack Change logging to provide more information on LLUDPServer.HandleCompleteMovementIntoRegion() 2013-09-18 21:41:51 +01:00
CoreModules Reinstate insertion of "Unknown UserUMMAU4" now, as naive removing may be generating too many repeating user requests from other sources. 2013-09-17 01:20:55 +01:00
DataSnapshot DataSnapshot: changed those annoying messages to Debug instead of Info. 2013-06-12 17:48:20 -07:00
Framework Reinsert comments about possible race conditions when sending bulk inventory updates on non-flag clothing editing 2013-09-16 23:26:13 +01:00
OptionalModules BulletSim: add LSL function and plumbing for setting a spring 2013-09-11 09:12:19 -07:00
Physics BulletSim: remove collision cache clearing logic for physical objects. 2013-09-11 16:50:27 -07:00
RegionCombinerModule Attachments module only registers when enabled. This enables alternative attachments module implementations. All calls to Scene.AttachmentsModule are checking for null. Ideally, if we support disabling attachments then we need a null attachments module to register with the scene. 2013-07-16 17:43:36 -07:00
ReplaceableModules Some module reshuffling, no user functionality yet 2009-07-10 20:46:16 +00:00
ScriptEngine Fix bug where using PRIM_LINK_TARGET with only two remaining list items (e.g. link number then PRIM_ROTATION) would not return the parameter 2013-09-16 23:00:40 +01:00
UserStatistics Deleted all AssemblyFileVersion directives 2013-02-19 17:14:55 -08:00