![]() Add more information on which endpoint sent the packet when we have to wait and if we end up dropping the packet Only check if the client is active - other checks are redundant since they can only failed if IsActve = false |
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Application | ||
ClientStack | ||
CoreModules | ||
DataSnapshot | ||
Framework | ||
OptionalModules | ||
Physics | ||
RegionCombinerModule | ||
ReplaceableModules | ||
ScriptEngine | ||
UserStatistics |