OpenSimMirror/OpenSim/Region
Justin Clark-Casey (justincc) 866de53978 Remove some pointless code in CheckAgentUpdateSignificance() 2013-07-21 08:59:17 -07:00
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Application Added MinPoolThreads to ini [Startup] section to control SmartThreadPool. 2013-07-18 02:28:07 -07:00
ClientStack Remove some pointless code in CheckAgentUpdateSignificance() 2013-07-21 08:59:17 -07:00
CoreModules Removed the MapItems thread. Redirected the map items requests to the services throttle thread. Didn't change anything in how that processor is implemented, for better or for worse. 2013-07-16 20:28:48 -07:00
DataSnapshot DataSnapshot: changed those annoying messages to Debug instead of Info. 2013-06-12 17:48:20 -07:00
Framework Improvements to the ServiceThrottleModule: added a category and an itemid to the interface, so that duplicate requests aren't enqueued more than once. 2013-07-16 19:04:30 -07:00
OptionalModules Make the check as to whether any particular inbound AgentUpdate packet is significant much earlier in UDP processing (i.e. before we pointlessly place such packets on internal queues, etc.) 2013-07-21 08:58:55 -07:00
Physics BulletSim: add position resetting for stationary avatars so they don't 2013-07-18 19:09:55 -07:00
RegionCombinerModule Attachments module only registers when enabled. This enables alternative attachments module implementations. All calls to Scene.AttachmentsModule are checking for null. Ideally, if we support disabling attachments then we need a null attachments module to register with the scene. 2013-07-16 17:43:36 -07:00
ReplaceableModules Some module reshuffling, no user functionality yet 2009-07-10 20:46:16 +00:00
ScriptEngine In co-op termination, extend EventWaitHandle to give this an indefinite lifetime in order to avoid a later RemotingException if scripts are being loaded into their own domains. 2013-07-13 00:02:54 +01:00
UserStatistics Deleted all AssemblyFileVersion directives 2013-02-19 17:14:55 -08:00