![]() * Adding to a scene is now parameterized such that one can choose not to actually persist that group * This is to support a use case where a module wants a scene which consists of both objects which are persisted, and ones which are just temporary for the lifetime of that server instance |
||
---|---|---|
.. | ||
Application | ||
ClientStack | ||
Communications | ||
DataSnapshot | ||
Environment | ||
Examples/SimpleModule | ||
Modules | ||
Physics | ||
ScriptEngine | ||
Storage |