OpenSimMirror/OpenSim/Region/Physics/BulletSPlugin
Robert Adams 87aedc44a0 BulletSim: complete linkage of spring constraint into linkset constraint. 2013-09-20 21:01:53 +01:00
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Properties Deleted all AssemblyFileVersion directives 2013-02-19 17:14:55 -08:00
Tests Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are enabled."" 2013-07-23 08:13:29 -07:00
BSAPIUnman.cs BulletSim: add API and calls for spring constraint parameters. 2013-09-20 21:01:44 +01:00
BSAPIXNA.cs BulletSim: add API and calls for spring constraint parameters. 2013-09-20 21:01:44 +01:00
BSActorAvatarMove.cs BulletSim: include check for volume detect in check for zeroing avatar motion. 2013-08-14 14:49:24 -07:00
BSActorHover.cs BulletSim: remove friction calcuation from BSMotor and move linear and 2013-05-06 13:32:26 -07:00
BSActorLockAxis.cs BulletSim: extend BSActorLockAxis to allow locking linear movement in 2013-05-06 13:32:22 -07:00
BSActorMoveToTarget.cs BulletSim: a better version of llMoveToTarget that doesn't go crazy. 2013-06-30 17:07:49 -07:00
BSActorSetForce.cs BulletSim: remove friction calcuation from BSMotor and move linear and 2013-05-06 13:32:26 -07:00
BSActorSetTorque.cs BulletSim: remove friction calcuation from BSMotor and move linear and 2013-05-06 13:32:26 -07:00
BSActors.cs Revert "Revert "BulletSim: Add logic to linksets to change physical properties for"" 2013-07-23 08:14:20 -07:00
BSApiTemplate.cs BulletSim: add API and calls for spring constraint parameters. 2013-09-20 21:01:44 +01:00
BSCharacter.cs BulletSim: add physical object initialized flag so updates and collisions 2013-08-14 14:49:22 -07:00
BSConstraint.cs BulletSim: not quite functional axis lock code. 2013-03-31 22:19:43 -07:00
BSConstraint6Dof.cs BulletSim: complete linkage of spring constraint into linkset constraint. 2013-09-20 21:01:53 +01:00
BSConstraintCollection.cs BulletSim: add calls for creating all the different Bullet constraint types. 2013-02-17 20:13:49 -08:00
BSConstraintHinge.cs BulletSim: remove trailing white space to make git happier. No functional changes. 2013-04-29 07:54:50 -07:00
BSConstraintSpring.cs BulletSim: add spring constraint to linkset constraint types. 2013-09-20 21:01:49 +01:00
BSDynamics.cs BulletSim: distribute vehicle physical settings to all members of 2013-07-30 15:23:33 -07:00
BSLinkset.cs BulletSim: complete linkage of spring constraint into linkset constraint. 2013-09-20 21:01:53 +01:00
BSLinksetCompound.cs BulletSim: fixes for change linkset implementation of physical linksets. 2013-09-20 21:01:24 +01:00
BSLinksetConstraints.cs BulletSim: complete linkage of spring constraint into linkset constraint. 2013-09-20 21:01:53 +01:00
BSMaterials.cs BulletSim: fix race condition when creating very large mega-regions. 2013-03-28 10:59:18 -07:00
BSMotors.cs BulletSim: non-functional updates. Comments and formatting. 2013-07-06 08:25:13 -07:00
BSParam.cs BulletSim: adjust avatar position when the avatar's size is changed. 2013-08-08 13:55:17 -07:00
BSPhysObject.cs BulletSim: include check for volume detect in check for zeroing avatar motion. 2013-08-14 14:49:24 -07:00
BSPlugin.cs BulletSim: add osGetPhysicsEngineType() LSL function and update 2013-01-11 16:47:35 -08:00
BSPrim.cs BulletSim: add physical object initialized flag so updates and collisions 2013-08-14 14:49:22 -07:00
BSPrimDisplaced.cs BulletSim: fix jumping up and down of linksets when center-of-mass 2013-07-07 05:47:41 -07:00
BSPrimLinkable.cs BulletSim: fixes for change linkset implementation of physical linksets. 2013-09-20 21:01:24 +01:00
BSScene.cs BulletSim: add physical object initialized flag so updates and collisions 2013-08-14 14:49:22 -07:00
BSShapeCollection.cs BulletSim: add gImpact shape type. Add logic to use gImpact shape 2013-05-21 15:32:10 -07:00
BSShapes.cs BulletSim: when meshing or asset fetching fails, include position 2013-06-11 17:58:08 -07:00
BSTerrainHeightmap.cs BulletSim: remove trailing white space to make git happier. No functional changes. 2013-04-29 07:54:50 -07:00
BSTerrainManager.cs BulletSim: remove trailing white space to make git happier. No functional changes. 2013-04-29 07:54:50 -07:00
BSTerrainMesh.cs BulletSim: remove trailing white space to make git happier. No functional changes. 2013-04-29 07:54:50 -07:00
BulletSimData.cs BulletSim: remove trailing white space to make git happier. No functional changes. 2013-04-29 07:54:50 -07:00
BulletSimTODO.txt BulletSim: non-functional updates. Comments and formatting. 2013-07-06 08:25:13 -07:00