OpenSimMirror/OpenSim/Capabilities
Justin Clark-Casey (justincc) 89efccaa71 Rather than instantiating a UTF8 encoding everywhere when we want to supress the BOM, use a single Util.UTF8NoBomEncoding.
This class is thread-safe (as evidenced by the provision of the system-wide Encoding.UTF8 which does not suppress BOM on output).
2012-07-19 00:57:36 +01:00
..
Handlers If a link points to a non-existing item in FetchInventory caps, then don't try to add it to the return data rather than suffering an exception later on 2012-07-11 22:58:01 +01:00
Caps.cs Stop passing a request handler to the initial caps.RegisterHandler in EventQueueGetModule since this is immediatley replaced by a poll server handler. 2011-11-24 21:27:35 +00:00
CapsHandlers.cs properly lock CapsHandlers.m_capsHandlers 2011-12-07 14:55:01 +00:00
LLSD.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
LLSDArray.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
LLSDAssetUploadComplete.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
LLSDAssetUploadRequest.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
LLSDAssetUploadResponse.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
LLSDCapEvent.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
LLSDEmpty.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
LLSDHelpers.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
LLSDInventoryFolder.cs As with LLSDInventoryItem from commit 01a2b0b, send type values in LLSDInventoryFolder for inventory CAPs as integers rather than strings. 2012-06-20 23:56:25 +01:00
LLSDInventoryItem.cs Fix various issues with http inventory 2012-06-04 21:17:15 +01:00
LLSDItemUpdate.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
LLSDMapLayer.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
LLSDMapLayerResponse.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
LLSDMapRequest.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
LLSDMethod.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
LLSDMethodString.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
LLSDParcelVoiceInfoResponse.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
LLSDRemoteParcelResponse.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
LLSDStreamHandler.cs Rather than instantiating a UTF8 encoding everywhere when we want to supress the BOM, use a single Util.UTF8NoBomEncoding. 2012-07-19 00:57:36 +01:00
LLSDTaskInventoryUploadComplete.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
LLSDTaskScriptUpdate.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
LLSDTaskScriptUploadComplete.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
LLSDTest.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
LLSDType.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
LLSDVoiceAccountResponse.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00