OpenSimMirror/OpenSim/Region/CoreModules/Framework/EntityTransfer
Justin Clark-Casey (justincc) 8b267b5bb5 Fix bug in HG attachment throttling code where attachments were never rezzed on any teleport within a foreign grid after the first.
Bug was introduced in ghosts branch commit 69abade
2014-11-21 21:34:18 +00:00
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EntityTransferModule.cs Add naive implementation of controlled incoming HG attachments to manage load. 2014-11-04 16:49:32 +00:00
EntityTransferStateMachine.cs varregion: add lots of DEBUG level log messages. Especially for teleport. 2013-12-24 12:31:26 -08:00
HGEntityTransferModule.cs Fix bug in HG attachment throttling code where attachments were never rezzed on any teleport within a foreign grid after the first. 2014-11-21 21:34:18 +00:00
HGIncomingSceneObjectEngine.cs When processing incoming attachments via HG, if a request for uuid gathering or final asset import takes too long remove remaining requests from same user to prevent hold up of other user's incoming attachments. 2014-11-06 01:15:22 +00:00