OpenSimMirror/OpenSim/ScriptEngine/Components/DotNetEngine/Compilers
lbsa71 8ccf150f9f * Upped version number to 0.6.4 2009-03-11 10:49:49 +00:00
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LSL Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components. 2008-11-08 17:35:48 +00:00
Properties * Upped version number to 0.6.4 2009-03-11 10:49:49 +00:00
YP Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components. 2008-11-08 17:35:48 +00:00
CILCompiler.cs minor: remove mono compiler warnings 2008-11-10 19:06:01 +00:00
Compiler_CS.cs Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components. 2008-11-08 17:35:48 +00:00
Compiler_JS.cs Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components. 2008-11-08 17:35:48 +00:00
Compiler_LSL.cs Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components. 2008-11-08 17:35:48 +00:00
Compiler_VB.cs Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components. 2008-11-08 17:35:48 +00:00
Compiler_YP.cs Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components. 2008-11-08 17:35:48 +00:00