OpenSimMirror/OpenSim/Region/OptionalModules
Adam Frisby 8ee81f98ea * Implements IObject.Materials[].*
* This lets you do things like IObject.Materials[0].Texture = new UUID("0000-...");
2009-04-09 14:51:18 +00:00
..
Autooar Add copyright headers, formatting cleanup. 2009-04-06 14:36:44 +00:00
Avatar From: Alan Webb <alan_webb@us.ibm.com> 2009-04-07 16:53:41 +00:00
ContentManagementSystem * This updates LibOMV to the current release 0.6.0 on March 19 2009 2009-03-27 22:13:09 +00:00
Grid/Interregion this is step 2 of 2 of the OpenSim.Region.Environment refactor. 2009-02-10 13:10:57 +00:00
Python this is step 2 of 2 of the OpenSim.Region.Environment refactor. 2009-02-10 13:10:57 +00:00
Scripting * Implements IObject.Materials[].* 2009-04-09 14:51:18 +00:00
SvnSerialiser * Upped trunk version number to 0.6.4 as we just tagged 0.6.4-release 2009-04-01 19:44:46 +00:00
World * Apply http://opensimulator.org/mantis/view.php?id=3227 2009-04-07 17:46:23 +00:00
README reformatting README (just noticed that that line was a bit on the long 2009-03-19 08:47:05 +00:00

README

= OpenSim.Region.OptionalModules =

The modules in this part of the OpenSim source tree are candidates for
forge. For the time being, until we have reached consensus on

    (a) what should be core or optional
    (b) that we have reached a stable API
    (c) how to maintain optional modules

we will keep these modules in-tree.