OpenSimMirror/OpenSim/Region
Diva Canto 8fdc810a23 Addresses mantis #5360: CreatorData was being written as long as it wasn't null. This made iars backwards incompatible when some items had non-null foreign creators. This patch adds an explicit option (-c) to preserve foreign creator information. 2011-02-03 04:07:36 -08:00
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Application minor: don't bother reparsing the sources for includes if ReadConfig() was unsuccessful 2011-01-28 22:50:49 +00:00
ClientStack Record number of resent packets in LindenUDP stack and display in stats report 2011-02-02 20:00:50 +00:00
CoreModules Addresses mantis #5360: CreatorData was being written as long as it wasn't null. This made iars backwards incompatible when some items had non-null foreign creators. This patch adds an explicit option (-c) to preserve foreign creator information. 2011-02-03 04:07:36 -08:00
DataSnapshot First pass at cleaning up thread safety in EntityManager and SceneGraph 2010-09-10 12:04:12 -07:00
Examples/SimpleModule Implement SendPlacesReply 2010-12-30 01:36:09 +00:00
Framework Create the structure of classes and interfaces to replace the cruft that 2011-01-29 02:24:27 +00:00
OptionalModules Record number of resent packets in LindenUDP stack and display in stats report 2011-02-02 20:00:50 +00:00
Physics This fixes mantis #5198 and related. Physics is not my expertise, so I'm not 100% sure of what all the consequences of this change are. Pushing up, so others can take a look. 2010-12-24 16:23:00 -08:00
RegionCombinerModule When an oar is loaded, do not create a default parcel before loading the parcels from the OAR. 2011-01-27 20:36:50 +00:00
ReplaceableModules Some module reshuffling, no user functionality yet 2009-07-10 20:46:16 +00:00
ScriptEngine Comment out unused call to GridService in TeleportAgent() 2011-01-28 22:59:07 +00:00
UserStatistics Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). 2010-03-19 15:16:35 -07:00