272 lines
7.9 KiB
C#
272 lines
7.9 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Reflection;
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using log4net;
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using OpenMetaverse;
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namespace OpenSim.Region.Framework.Scenes
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{
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public class EntityManager : IEnumerable<EntityBase>
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private readonly Dictionary<UUID,EntityBase> m_eb_uuid = new Dictionary<UUID, EntityBase>();
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private readonly Dictionary<uint, EntityBase> m_eb_localID = new Dictionary<uint, EntityBase>();
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//private readonly Dictionary<UUID, ScenePresence> m_pres_uuid = new Dictionary<UUID, ScenePresence>();
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private readonly Object m_lock = new Object();
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[Obsolete("Use Add() instead.")]
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public void Add(UUID id, EntityBase eb)
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{
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Add(eb);
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}
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public void Add(EntityBase entity)
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{
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lock (m_lock)
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{
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try
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{
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m_eb_uuid.Add(entity.UUID, entity);
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m_eb_localID.Add(entity.LocalId, entity);
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}
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catch(Exception e)
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{
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m_log.ErrorFormat("Add Entity failed: {0}", e.Message);
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}
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}
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}
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public void InsertOrReplace(EntityBase entity)
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{
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lock (m_lock)
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{
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try
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{
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m_eb_uuid[entity.UUID] = entity;
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m_eb_localID[entity.LocalId] = entity;
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}
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catch(Exception e)
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{
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m_log.ErrorFormat("Insert or Replace Entity failed: {0}", e.Message);
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}
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}
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}
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public void Clear()
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{
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lock (m_lock)
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{
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m_eb_uuid.Clear();
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m_eb_localID.Clear();
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}
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}
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public int Count
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{
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get
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{
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return m_eb_uuid.Count;
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}
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}
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public bool ContainsKey(UUID id)
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{
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try
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{
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return m_eb_uuid.ContainsKey(id);
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}
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catch
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{
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return false;
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}
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}
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public bool ContainsKey(uint localID)
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{
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try
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{
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return m_eb_localID.ContainsKey(localID);
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}
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catch
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{
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return false;
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}
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}
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public bool Remove(uint localID)
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{
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lock (m_lock)
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{
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try
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{
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bool a = false;
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EntityBase entity;
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if (m_eb_localID.TryGetValue(localID, out entity))
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a = m_eb_uuid.Remove(entity.UUID);
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bool b = m_eb_localID.Remove(localID);
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return a && b;
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("Remove Entity failed for {0}", localID, e);
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return false;
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}
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}
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}
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public bool Remove(UUID id)
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{
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lock (m_lock)
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{
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try
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{
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bool a = false;
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EntityBase entity;
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if (m_eb_uuid.TryGetValue(id, out entity))
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a = m_eb_localID.Remove(entity.LocalId);
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bool b = m_eb_uuid.Remove(id);
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return a && b;
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("Remove Entity failed for {0}", id, e);
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return false;
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}
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}
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}
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public List<EntityBase> GetAllByType<T>()
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{
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List<EntityBase> tmp = new List<EntityBase>();
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lock (m_lock)
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{
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try
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{
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foreach (KeyValuePair<UUID, EntityBase> pair in m_eb_uuid)
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{
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if (pair.Value is T)
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{
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tmp.Add(pair.Value);
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}
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}
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("GetAllByType failed for {0}", e);
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tmp = null;
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}
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}
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return tmp;
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}
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public List<EntityBase> GetEntities()
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{
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lock (m_lock)
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{
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return new List<EntityBase>(m_eb_uuid.Values);
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}
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}
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public EntityBase this[UUID id]
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{
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get
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{
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lock (m_lock)
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{
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EntityBase entity;
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if (m_eb_uuid.TryGetValue(id, out entity))
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return entity;
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else
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return null;
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}
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}
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set
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{
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InsertOrReplace(value);
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}
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}
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public EntityBase this[uint localID]
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{
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get
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{
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lock (m_lock)
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{
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EntityBase entity;
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if (m_eb_localID.TryGetValue(localID, out entity))
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return entity;
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else
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return null;
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}
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}
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set
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{
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InsertOrReplace(value);
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}
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}
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public bool TryGetValue(UUID key, out EntityBase obj)
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{
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lock (m_lock)
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{
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return m_eb_uuid.TryGetValue(key, out obj);
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}
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}
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public bool TryGetValue(uint key, out EntityBase obj)
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{
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lock (m_lock)
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{
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return m_eb_localID.TryGetValue(key, out obj);
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}
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}
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/// <summary>
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/// This could be optimised to work on the list 'live' rather than making a safe copy and iterating that.
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/// </summary>
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/// <returns></returns>
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public IEnumerator<EntityBase> GetEnumerator()
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{
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return GetEntities().GetEnumerator();
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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}
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}
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