OpenSimMirror/OpenSim/Framework/General
lbsa71 94af938742 The 'Party Party Groupie Groupie Life is a game' commit:
* Added prototypical MoneyBalance support
  * Finalized konceptual touch wiring
  * Turned SimpleApp into a tedious harvesting game.
2007-08-15 21:24:25 +00:00
..
Configuration *Estate settings are now saved in their own configuration file called estate_settings.xml using the configuration system. 2007-08-03 00:14:11 +00:00
Interfaces The 'Party Party Groupie Groupie Life is a game' commit: 2007-08-15 21:24:25 +00:00
Properties changed to native line ending encoding 2007-07-16 15:40:11 +00:00
Types * Added more spinning parts to ComplexObject. 2007-08-15 18:02:05 +00:00
AgentCircuitManager.cs *New Configuration System, much easier and less buggy compared to the original system in place 2007-07-18 23:15:08 +00:00
AgentInventory.cs Some work on Inventory (not yet finished or enabled) 2007-07-19 20:21:02 +00:00
BlockingQueue.cs changed to native line ending encoding 2007-07-16 15:40:11 +00:00
ClientManager.cs changed to native line ending encoding 2007-07-16 15:40:11 +00:00
IRegionCommsListener.cs * Some work in progress code: Inventory cache, start of inventory server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be). 2007-07-22 11:44:36 +00:00
NullClientAPI.cs The 'Party Party Groupie Groupie Life is a game' commit: 2007-08-15 21:24:25 +00:00
RegionCommsListener.cs * Some work in progress code: Inventory cache, start of inventory server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be). 2007-07-22 11:44:36 +00:00
Remoting.cs changed to native line ending encoding 2007-07-16 15:40:11 +00:00
UserProfile.cs changed to native line ending encoding 2007-07-16 15:40:11 +00:00
Util.cs Temporary fix for the region crossing crash, Although we need to start to change and improve how we handle caps. 2007-08-15 15:24:37 +00:00