![]() Because of a typo, this wasn't being done at all - now the 'default' value as described in OpenSimDefaults.ini of 10m is passed (vivox_channel_clamping_distance) Thanks to Ai Austin for spotting this. |
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Agent | ||
Asset | ||
Avatar | ||
Example | ||
Framework/Monitoring | ||
Materials | ||
PhysicsParameters | ||
PrimLimitsModule | ||
Properties | ||
Scripting | ||
ServiceConnectorsIn/Freeswitch | ||
ViewerSupport | ||
World | ||
README |
README
= OpenSim.Region.OptionalModules = The modules in this part of the OpenSim source tree are candidates for forge. For the time being, until we have reached consensus on (a) what should be core or optional (b) that we have reached a stable API (c) how to maintain optional modules we will keep these modules in-tree.