OpenSimMirror/OpenSim/Region/Framework/Scenes/Animation
Melanie fe029cf4e8 Merge branch 'avination' into careminster 2012-05-13 01:25:03 +01:00
..
AnimationSet.cs *TO TEST/REVIEW* added current default animation in animationSet.cs to/fromArray in array element 0. This may cause compatibilities issues, but think this information is needed for proper crossings. OSG regions did survived tps in/out with this. ALso added velocity in crossings cases, for now detected by Teleport flag equal to Default (0); 2012-05-04 19:19:54 +01:00
BinBVHAnimation.cs refactor: move AvatarAnimations, BinBVHAnimation 2009-11-17 16:25:52 +00:00
DefaultAvatarAnimations.cs refactor: Rename AvatarAnimations -> DefaultAvatarAnimations for code clarity since non-default animations are handled completely separately from this class 2012-03-22 00:10:41 +00:00
ScenePresenceAnimator.cs Merge branch 'avination' into careminster 2012-05-13 01:25:03 +01:00