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OpenSimMirror
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OpenSim
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Region
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Animation
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Melanie
fe029cf4e8
Merge branch 'avination' into careminster
2012-05-13 01:25:03 +01:00
..
AnimationSet.cs
*TO TEST/REVIEW* added current default animation in animationSet.cs to/fromArray in array element 0. This may cause compatibilities issues, but think this information is needed for proper crossings. OSG regions did survived tps in/out with this. ALso added velocity in crossings cases, for now detected by Teleport flag equal to Default (0);
2012-05-04 19:19:54 +01:00
BinBVHAnimation.cs
refactor: move AvatarAnimations, BinBVHAnimation
2009-11-17 16:25:52 +00:00
DefaultAvatarAnimations.cs
refactor: Rename AvatarAnimations -> DefaultAvatarAnimations for code clarity since non-default animations are handled completely separately from this class
2012-03-22 00:10:41 +00:00
ScenePresenceAnimator.cs
Merge branch 'avination' into careminster
2012-05-13 01:25:03 +01:00