OpenSimMirror/bin/lib32
Robert Adams 84c9bd52d3 BulletSim: update BulletSim binaries and configuration fixing a crash which happens when there are more than a few hundred physical objects. 2012-03-26 13:48:15 -07:00
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BulletSim.dll BulletSim: update BulletSim binaries and configuration fixing a crash which happens when there are more than a few hundred physical objects. 2012-03-26 13:48:15 -07:00
libBulletSim.so BulletSim: update BulletSim binaries and configuration fixing a crash which happens when there are more than a few hundred physical objects. 2012-03-26 13:48:15 -07:00
libode.so Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
libopenjpeg-dotnet-2.1.3.0-dotnet-1-i686.so Move libopenjpeg native libraries into lib32 and lib64 as appropriate. 2012-02-25 04:26:32 +00:00
libopenjpeg-dotnet-2.1.3.0-dotnet-1.so Move libopenjpeg native libraries into lib32 and lib64 as appropriate. 2012-02-25 04:26:32 +00:00
libsqlite3.txt Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
libsqlite3_32.so Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate. 2012-02-25 03:25:56 +00:00
ode.dll On Windows automatically load the correct native ODE library depending on whether the process is 32-bit or 64-bit 2012-02-18 00:33:52 +00:00
sqlite3.dll Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process. 2012-02-21 02:52:20 +00:00