Go to file
Justin Clarke Casey a50a8376d6 * In the most basic situations, ClientView and ScenePresence no longer leak memory
* However, I'm no longer sure they were even a big contributory factor (to this particular leak, there are other causes of other leaks).  I need better measurement techniques
* Removed most of my debugging gawp
2008-02-09 01:37:53 +00:00
.nant added top level README file. It would be good if 2007-09-17 13:06:07 +00:00
OpenSim * In the most basic situations, ClientView and ScenePresence no longer leak memory 2008-02-09 01:37:53 +00:00
Prebuild Rewrote svn properties handling script in python. Added more file types. 2008-01-26 10:34:49 +00:00
ThirdParty/TribalMedia/TribalMedia.Framework.Data First part of avatar persistence, currently only really works in standalone mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed. 2008-02-04 12:04:02 +00:00
ThirdPartyLicenses Extended svn:eol-style to check some other file types. 2007-12-20 01:01:42 +00:00
bin Move TESTING.txt from bin to root 2008-02-08 18:11:47 +00:00
pCampBot * Updated the readme for pCampBot with info from Fly-Man- 2008-02-07 22:44:26 +00:00
share Updated svn properties. 2008-02-05 02:23:21 +00:00
CONTRIBUTORS.txt * Added note in CONTRIBUTORS.txt for _someone/mikkopa - RealXtend 2008-02-04 14:44:13 +00:00
OpenSim.FxCop changed to native line ending encoding 2007-07-16 15:40:11 +00:00
README.txt Rename README to README.txt 2008-02-08 18:12:26 +00:00
TESTING.txt Move TESTING.txt from bin to root 2008-02-08 18:11:47 +00:00
add-copyright.sh Added copyright notice. 2007-12-14 02:53:15 +00:00
prebuild.xml * Applying mantis 339 patches round 2 -- Thanks daedius 2008-02-08 17:54:30 +00:00
runprebuild.bat Rewrote svn properties handling script in python. Added more file types. 2008-01-26 10:34:49 +00:00
runprebuild.sh add a fixup for linux building 2007-11-05 14:31:33 +00:00
runprebuild2008.bat Rewrote svn properties handling script in python. Added more file types. 2008-01-26 10:34:49 +00:00
update-svn-properties.py Updated svn properties. 2008-02-02 07:13:37 +00:00

README.txt

Welcome to OpenSim! 

Version 0.5

== LICENSE ==

Copyright (c) Contributors, http://opensimulator.org/
See CONTRIBUTORS.TXT for a full list of copyright holders.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
    * Redistributions of source code must retain the above copyright
      notice, this list of conditions and the following disclaimer.
     * Redistributions in binary form must reproduce the above copyright
      notice, this list of conditions and the following disclaimer in the
      documentation and/or other materials provided with the distribution.
    * Neither the name of the OpenSim Project nor the
      names of its contributors may be used to endorse or promote products
      derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

== OVERVIEW ==

OpenSim is a BSD Licensed Open Source project to develop a functioning
virtual worlds server platform capable of supporting multiple clients
and servers in a heterogeneous grid structure. OpenSim is written in
C#, and can run under Mono or the Microsoft .NET runtimes.

This is considered an alpha release.  Some stuff works, a lot
doesn't.  If it breaks, you get to keep *both* pieces.

== Installation on Windows ==

Prereqs:

 * Load OpenSim.sln into Visual Studio .NET and build the solution.
 * chdir bin
 * OpenSim.exe

See configuring OpenSim

== Installation on Linux ==

Prereqs:
 * Mono >= 1.2.3.1
 * Nant >= 0.85
 * sqlite3

From the distribution type:
 * nant
 * cd bin
 * mono ./OpenSim.exe

See configuring OpenSim

== Configuring OpenSim ==

When OpenSim starts for the first time, you will be prompted with a
series of questions that look something like:

[09-17 03:54:40] DEFAULT REGION CONFIG: Simulator Name [OpenSim Test]:

At each of these you must provide you own value or just hit enter to
take the default (in this case "OpenSim Test").

YOUR SIM WILL NOT BE STARTED UNTIL YOU ANSWER ALL QUESTIONS

Once you are presented with a prompt that looks like:

  Region# :

You have successfully started OpenSim.

== Connecting to your OpenSim ==

By default your sim will be running on http://127.0.0.1:9000.  To use
your OpenSim add -loginuri http://127.0.0.1:9000 to your second life
client (running on the same machine as your OpenSim).

== More Information on OpenSim ==

More extensive information on building, running, and configuring
OpenSim, as well as how to report bugs, and participate in the OpenSim
project can always be found at http://opensimulator.org.

Thanks for trying OpenSim, we hope it was a pleasant experience.