* These have been mostly replaced by the PriorityQueue sender in LLClientView (it was still using threads and poll processing!) * Thread Reduction! * Might have been sending more image packets then necessary previously, texture times 2. We'll see if this reduces the texture packet load. |
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| .. | ||
| ApplicationPlugins | ||
| Client | ||
| Data | ||
| Framework | ||
| Grid | ||
| Region | ||
| ScriptEngine | ||
| Server | ||
| Services | ||
| TestSuite | ||
| Tests/Common | ||
| Tools | ||