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Tedd Hansen a968d05864 LSL BuiltIn implementation is now in Compiler\LSL\LSL_BaseClass. So users won't have to reference every internal command by object. 2007-08-12 18:06:02 +00:00
OpenSim LSL BuiltIn implementation is now in Compiler\LSL\LSL_BaseClass. So users won't have to reference every internal command by object. 2007-08-12 18:06:02 +00:00
Prebuild * Removed magic exclusion of MonoSqlite data store from prebuild 2007-08-12 08:11:28 +00:00
ThirdPartyLicenses And its license file. 2007-08-04 18:26:02 +00:00
bin * Removed magic exclusion of MonoSqlite data store from prebuild 2007-08-12 08:11:28 +00:00
libraries/ModifiedBulletX changed to native line ending encoding 2007-07-16 15:40:11 +00:00
share Added a new column (SceneGroupID) to sqlite3 table (sqlite3-prims.sql) so that we can tell what prims belong to the same SceneObjectGroup. If sdague has a different method in mind when he gets back then he can change it then. 2007-08-11 20:20:33 +00:00
tools added perl classaudit tool 2007-08-01 19:20:07 +00:00
CONTRIBUTORS.txt * upgraded Tedd to 'developer' 2007-08-08 15:59:49 +00:00
OpenSim.FxCop changed to native line ending encoding 2007-07-16 15:40:11 +00:00
prebuild.xml Code comments and cleanup, correct datatypes for key, vector, rotation, (hopefully) reference to Axiom during compile, passing of BuiltIns during script load, BuiltIn interface added, etc etc 2007-08-12 17:37:37 +00:00
runprebuild.bat changed to native line ending encoding 2007-07-16 15:40:11 +00:00
runprebuild.sh * Patched runprebuild.sh for *nix systems which do not register a mono ABI handler. 2007-07-22 00:41:01 +00:00