af6c9d355d
drop IScriptHost for now and just use SceneObjectPart, given how many of SceneObjectPart's properties we need for the script engine |
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OpenSim | ||
Prebuild | ||
ThirdPartyLicenses | ||
bin | ||
libraries/ModifiedBulletX | ||
share | ||
tools | ||
CONTRIBUTORS.txt | ||
OpenSim.FxCop | ||
prebuild.xml | ||
runprebuild.bat | ||
runprebuild.sh |