OpenSimMirror/OpenSim/Framework/Util.cs

466 lines
15 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Security.Cryptography;
using System.Text;
using libsecondlife;
using Nini.Config;
namespace OpenSim.Framework
{
public class Util
{
private static Random randomClass = new Random();
private static uint nextXferID = 5000;
private static object XferLock = new object();
private static Dictionary<LLUUID, string> capsURLS = new Dictionary<LLUUID, string>();
#region Vector Equasions
public static double GetDistanceTo(LLVector3 a, LLVector3 b)
{
float dx = a.X - b.X;
float dy = a.Y - b.Y;
float dz = a.Z - b.Z;
return Math.Sqrt(dx*dx + dy*dy + dz*dz);
}
public static double GetMagnitude(LLVector3 a) {
return Math.Sqrt((a.X * a.X) + (a.Y * a.Y) + (a.Z * a.Z));
}
public static LLVector3 GetNormal(LLVector3 a)
{
float Mag = (float)GetMagnitude(a);
return new LLVector3(a.X / Mag, a.Y / Mag, a.Z / Mag);
}
# endregion
public static ulong UIntsToLong(uint X, uint Y)
{
return Helpers.UIntsToLong(X, Y);
}
public static Random RandomClass
{
get { return randomClass; }
}
public static uint GetNextXferID()
{
uint id = 0;
lock (XferLock)
{
id = nextXferID;
nextXferID++;
}
return id;
}
public Util()
{
}
public static string GetFileName(string file)
{
// Return just the filename on UNIX platforms
// TODO: this should be customisable with a prefix, but that's something to do later.
if (Environment.OSVersion.Platform == PlatformID.Unix)
{
return file;
}
// Return %APPDATA%/OpenSim/file for 2K/XP/NT/2K3/VISTA
// TODO: Switch this to System.Enviroment.SpecialFolders.ApplicationData
if (Environment.OSVersion.Platform == PlatformID.Win32NT)
{
if (!Directory.Exists("%APPDATA%\\OpenSim\\"))
{
Directory.CreateDirectory("%APPDATA%\\OpenSim");
}
return "%APPDATA%\\OpenSim\\" + file;
}
// Catch all - covers older windows versions
// (but those probably wont work anyway)
return file;
}
public static bool IsEnvironmentSupported(ref string reason)
{
// Must have .NET 2.0 (Generics / libsl)
if (Environment.Version.Major < 2)
{
reason = ".NET 1.0/1.1 lacks components that is used by OpenSim";
return false;
}
// Windows 95/98/ME are unsupported
if (Environment.OSVersion.Platform == PlatformID.Win32Windows &&
Environment.OSVersion.Platform != PlatformID.Win32NT)
{
reason = "Windows 95/98/ME will not run OpenSim";
return false;
}
// Windows 2000 / Pre-SP2 XP
if (Environment.OSVersion.Version.Major == 5 && (
Environment.OSVersion.Version.Minor == 0))
{
reason = "Please update to Windows XP Service Pack 2 or Server2003";
return false;
}
return true;
}
public static int UnixTimeSinceEpoch()
{
TimeSpan t = (DateTime.UtcNow - new DateTime(1970, 1, 1));
int timestamp = (int) t.TotalSeconds;
return timestamp;
}
public static string Md5Hash(string pass)
{
MD5 md5 = MD5CryptoServiceProvider.Create();
byte[] dataMd5 = md5.ComputeHash(Encoding.Default.GetBytes(pass));
StringBuilder sb = new StringBuilder();
for (int i = 0; i < dataMd5.Length; i++)
sb.AppendFormat("{0:x2}", dataMd5[i]);
return sb.ToString();
}
public static string GetRandomCapsPath()
{
LLUUID caps = LLUUID.Random();
string capsPath = caps.ToString();
capsPath = capsPath.Remove(capsPath.Length - 4, 4);
return capsPath;
}
public static int fast_distance2d(int x, int y)
{
x = Math.Abs(x);
y = Math.Abs(y);
int min = Math.Min(x, y);
return (x + y - (min >> 1) - (min >> 2) + (min >> 4));
}
public static string FieldToString(byte[] bytes)
{
return FieldToString(bytes, String.Empty);
}
/// <summary>
/// Convert a variable length field (byte array) to a string, with a
/// field name prepended to each line of the output
/// </summary>
/// <remarks>If the byte array has unprintable characters in it, a
/// hex dump will be put in the string instead</remarks>
/// <param name="bytes">The byte array to convert to a string</param>
/// <param name="fieldName">A field name to prepend to each line of output</param>
/// <returns>An ASCII string or a string containing a hex dump, minus
/// the null terminator</returns>
public static string FieldToString(byte[] bytes, string fieldName)
{
// Check for a common case
if (bytes.Length == 0) return String.Empty;
StringBuilder output = new StringBuilder();
bool printable = true;
for (int i = 0; i < bytes.Length; ++i)
{
// Check if there are any unprintable characters in the array
if ((bytes[i] < 0x20 || bytes[i] > 0x7E) && bytes[i] != 0x09
&& bytes[i] != 0x0D && bytes[i] != 0x0A && bytes[i] != 0x00)
{
printable = false;
break;
}
}
if (printable)
{
if (fieldName.Length > 0)
{
output.Append(fieldName);
output.Append(": ");
}
output.Append(CleanString(UTF8Encoding.UTF8.GetString(bytes, 0, bytes.Length - 1)));
}
else
{
for (int i = 0; i < bytes.Length; i += 16)
{
if (i != 0)
output.Append(Environment.NewLine);
if (fieldName.Length > 0)
{
output.Append(fieldName);
output.Append(": ");
}
for (int j = 0; j < 16; j++)
{
if ((i + j) < bytes.Length)
output.Append(String.Format("{0:X2} ", bytes[i + j]));
else
output.Append(" ");
}
for (int j = 0; j < 16 && (i + j) < bytes.Length; j++)
{
if (bytes[i + j] >= 0x20 && bytes[i + j] < 0x7E)
output.Append((char) bytes[i + j]);
else
output.Append(".");
}
}
}
return output.ToString();
}
/// <summary>
/// Returns a IP address from a specified DNS, favouring IPv4 addresses.
/// </summary>
/// <param name="dnsAddress">DNS Hostname</param>
/// <returns>An IP address, or null</returns>
public static IPAddress GetHostFromDNS(string dnsAddress)
{
// Is it already a valid IP? No need to look it up.
IPAddress ipa;
if (IPAddress.TryParse(dnsAddress, out ipa))
return ipa;
// Not an IP, lookup required
IPAddress[] hosts = Dns.GetHostEntry(dnsAddress).AddressList;
foreach (IPAddress host in hosts)
{
if (host.AddressFamily == AddressFamily.InterNetwork)
{
return host;
}
}
if (hosts.Length > 0)
return hosts[0];
return null;
}
public static IPAddress GetLocalHost()
{
string dnsAddress = "localhost";
IPAddress[] hosts = Dns.GetHostEntry(dnsAddress).AddressList;
foreach (IPAddress host in hosts)
{
if (!IPAddress.IsLoopback(host) && host.AddressFamily == AddressFamily.InterNetwork)
{
return host;
}
}
if (hosts.Length > 0)
return hosts[0];
return null;
}
//
// directory locations
//
public static string homeDir()
{
string temp;
// string personal=(Environment.GetFolderPath(Environment.SpecialFolder.Personal));
// temp = Path.Combine(personal,".OpenSim");
temp = ".";
return temp;
}
public static string assetsDir()
{
return Path.Combine(configDir(), "assets");
}
public static string inventoryDir()
{
return Path.Combine(configDir(), "inventory");
}
public static string configDir()
{
string temp;
temp = ".";
return temp;
}
public static string dataDir()
{
string temp;
temp = ".";
return temp;
}
public static string logDir()
{
string temp;
temp = ".";
return temp;
}
public static string GetCapsURL(LLUUID userID)
{
if (capsURLS.ContainsKey(userID))
{
return capsURLS[userID];
}
return String.Empty;
}
public static void SetCapsURL(LLUUID userID, string url)
{
if (capsURLS.ContainsKey(userID))
{
capsURLS[userID] = url;
}
else
{
capsURLS.Add(userID, url);
}
}
// Nini (config) related Methods
public static IConfigSource ConvertDataRowToXMLConfig(DataRow row, string fileName)
{
if (!File.Exists(fileName))
{
//create new file
}
XmlConfigSource config = new XmlConfigSource(fileName);
AddDataRowToConfig(config, row);
config.Save();
return config;
}
public static void AddDataRowToConfig(IConfigSource config, DataRow row)
{
config.Configs.Add((string) row[0]);
for (int i = 0; i < row.Table.Columns.Count; i++)
{
config.Configs[(string) row[0]].Set(row.Table.Columns[i].ColumnName, row[i]);
}
}
public static float Clip(float x, float min, float max)
{
return Math.Min(Math.Max(x, min), max);
}
public static int Clip(int x, int min, int max)
{
return Math.Min(Math.Max(x, min), max);
}
/// <summary>
/// Convert an LLUUID to a raw uuid string. Right now this is a string without hyphens.
/// </summary>
/// <param name="lluuid"></param>
/// <returns></returns>
public static String ToRawUuidString(LLUUID lluuid)
{
return lluuid.UUID.ToString("n");
}
public static string CleanString(string input)
{
if(input.Length == 0)
return input;
int clip=input.Length;
// Test for ++ string terminator
int pos=input.IndexOf("\0");
if(pos != -1 && pos < clip)
clip=pos;
// Test for CR
pos=input.IndexOf("\r");
if(pos != -1 && pos < clip)
clip=pos;
// Test for LF
pos=input.IndexOf("\n");
if(pos != -1 && pos < clip)
clip=pos;
// Truncate string before first end-of-line character found
return input.Substring(0, clip);
}
/// <summary>
/// returns the contents of /etc/issue on Unix Systems
/// Use this for where it's absolutely necessary to implement platform specific stuff
/// ( like the ODE library :P
/// </summary>
/// <returns></returns>
public static string ReadEtcIssue()
{
try
{
StreamReader sr = new StreamReader("/etc/issue.net");
string issue = sr.ReadToEnd();
sr.Close();
return issue;
}
catch (System.Exception)
{
return "";
}
}
}
}