..
AssetLoader /Filesystem
* Mother of all commits:
2008-01-15 02:09:55 +00:00
Communications
* setting some readonlies
2008-01-31 10:56:40 +00:00
Configuration
* Mother of all commits:
2008-01-15 02:09:55 +00:00
Console
Hopefully fixed MySQL DB crash on startup issue (so we can remove 3 sec wait).
2008-02-02 06:34:07 +00:00
Data
Add last entry "owner_uuid" back into regions table definition.
2008-02-02 04:17:38 +00:00
Data.DB4o
* Added hooks for logout to all IUserService and all that implement it.
2008-01-20 23:08:50 +00:00
Data.MSSQL
* Added hooks for logout to all IUserService and all that implement it.
2008-01-20 23:08:50 +00:00
Data.MySQL
Hopefully fixed MySQL DB crash on startup issue (so we can remove 3 sec wait).
2008-02-02 06:34:07 +00:00
Data.SQLite
put the number in front of the migrations to make them easier to deal with
2008-01-23 20:42:50 +00:00
RegionLoader
* Mother of all commits:
2008-01-15 02:09:55 +00:00
Servers
* Add missed out evn:eol-style native
2008-01-25 19:40:48 +00:00
Statistics
* Add asset/texture cache statistics to region server console
2008-01-31 00:42:31 +00:00
ACL.cs
* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
2007-10-31 07:28:23 +00:00
AgentCircuitData.cs
* Mother of all commits:
2008-01-15 02:09:55 +00:00
AgentCircuitManager.cs
* Optimized usings
2007-12-27 21:41:48 +00:00
AgentInventory.cs
* Mother of all commits:
2008-01-15 02:09:55 +00:00
AssemblyInfo.cs
* Mother of all commits:
2008-01-15 02:09:55 +00:00
AssetBase.cs
* Mother of all commits:
2008-01-15 02:09:55 +00:00
AssetConfig.cs
* Mother of all commits:
2008-01-15 02:09:55 +00:00
AssetLandmark.cs
* Optimized usings
2007-12-27 21:41:48 +00:00
AssetRequest.cs
Set svn:eol-style. Cleaned up set-eol-style.sh a bit.
2007-12-15 02:36:31 +00:00
AssetStorage.cs
* Optimized usings
2007-12-27 21:41:48 +00:00
AuthenticateResponse.cs
* Optimized usings
2007-12-27 21:41:48 +00:00
AvatarWearable.cs
* Optimized usings
2007-12-27 21:41:48 +00:00
BlockingQueue.cs
* Added lock to Contains to avoid enumeration exceptions
2008-01-03 12:55:23 +00:00
ChildAgentDataUpdate.cs
* Enabled dead region tracking for ChildAgentDataUpdates
2008-01-22 08:52:51 +00:00
ClientManager.cs
* possibly the least significant commit so far into 2008
2008-01-04 21:18:01 +00:00
ConfigurationMember.cs
* Mother of all commits:
2008-01-15 02:09:55 +00:00
ConfigurationOption.cs
* Mother of all commits:
2008-01-15 02:09:55 +00:00
Culture.cs
* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
2007-10-31 07:28:23 +00:00
EstateSettings.cs
* Mother of all commits:
2008-01-15 02:09:55 +00:00
FriendListItem.cs
* More message server methods
2008-01-07 07:48:35 +00:00
GridConfig.cs
* Mother of all commits:
2008-01-15 02:09:55 +00:00
GridInstantMessage.cs
* You can add and remove a friend in standalone now within the same simulator. It saves.
2008-01-01 06:12:04 +00:00
IAssetLoader.cs
* Refactored out function to load specified AssetSet Xml
2008-01-02 07:13:34 +00:00
IAssetProvider.cs
* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
2007-10-31 07:28:23 +00:00
IAssetServer.cs
Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main
2007-12-28 22:13:43 +00:00
IClientAPI.cs
* Committing some untested stuff regarding texture animations. This won't break anything, but the llSetTextureAnim function is completely untested.. (though it may be functional once the script engine works again)
2008-02-02 03:57:57 +00:00
IGenericConfig.cs
* Optimized usings
2007-12-27 21:41:48 +00:00
IPlugin.cs
* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
2007-10-31 07:28:23 +00:00
IRegionCommsListener.cs
* Shutting down child agents properly in neighbor regions.
2008-01-21 23:04:42 +00:00
IRegionLoader.cs
* Optimized usings
2007-12-27 21:41:48 +00:00
IScene.cs
* Added the ability for estate managers to use the magic secondlife blue card of death to send out region and estate messages.
2008-01-04 02:24:05 +00:00
IUserData.cs
* Added hooks for logout to all IUserService and all that implement it.
2008-01-20 23:08:50 +00:00
IUserService.cs
* Added hooks for logout to all IUserService and all that implement it.
2008-01-20 23:08:50 +00:00
InventoryConfig.cs
* Mother of all commits:
2008-01-15 02:09:55 +00:00
InventoryItemBase.cs
Correctly output library inventory folder type and version information
2007-12-31 18:26:24 +00:00
LandData.cs
* Mother of all commits:
2008-01-15 02:09:55 +00:00
Login.cs
* Mother of all commits:
2008-01-15 02:09:55 +00:00
MapBlockData.cs
* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
2007-10-31 07:28:23 +00:00
MessageServerConfig.cs
* Mother of all commits:
2008-01-15 02:09:55 +00:00
NeighbourInfo.cs
* Optimized usings
2007-12-27 21:41:48 +00:00
NetworkServersInfo.cs
* Mother of all commits:
2008-01-15 02:09:55 +00:00
PacketPool.cs
Whitespace cleanup.
2008-01-10 06:49:29 +00:00
PrimitiveBaseShape.cs
* removed unused PrimScale on PrimitiveBaseShape (use Scale instead)
2008-01-10 13:37:59 +00:00
RegionCommsListener.cs
* Shutting down child agents properly in neighbor regions.
2008-01-21 23:04:42 +00:00
RegionHandle.cs
* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
2007-10-31 07:28:23 +00:00
RegionInfo.cs
Hopefully fixed MySQL DB crash on startup issue (so we can remove 3 sec wait).
2008-02-02 06:34:07 +00:00
Remoting.cs
* Optimized usings
2007-12-27 21:41:48 +00:00
SerializableRegionInfo.cs
Hopefully fixed MySQL DB crash on startup issue (so we can remove 3 sec wait).
2008-02-02 06:34:07 +00:00
TaskInventoryItem.cs
* Fix mantis 345 - it is now possible to duplicate prims directly in the region again without breakage
2008-01-16 20:27:12 +00:00
UserConfig.cs
* Mother of all commits:
2008-01-15 02:09:55 +00:00
UserProfileData.cs
* Added a hashtable based HTTP processor in preparation of the web_login_key
2008-01-09 04:13:04 +00:00
Util.cs
* Added ReadEtcIssue to Util
2008-01-23 23:32:19 +00:00
sLLVector3.cs
* You can add and remove a friend in standalone now within the same simulator. It saves.
2008-01-01 06:12:04 +00:00