OpenSimMirror/OpenSim/Data
Diva Canto b233a4b2ca * Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone.
* Fixed small bug with map search where the local sim regions weren't found.
2010-05-09 13:39:56 -07:00
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MSSQL Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler. 2010-05-09 17:56:52 +01:00
MySQL * Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. 2010-05-09 13:39:56 -07:00
Null * Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. 2010-05-09 13:39:56 -07:00
Properties Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Resources Embed OpenSim.Data.addin.xml as a resource into OpenSim.Data.dll. 2009-02-03 05:20:52 +00:00
SQLite * Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. 2010-05-09 13:39:56 -07:00
SQLiteLegacy Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler. 2010-05-09 17:56:52 +01:00
Tests rename SQLiteNG to SQLite and SQLite to SQLiteLegacy 2010-04-30 17:45:00 +01:00
AssetDataBase.cs Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler. 2010-05-09 17:56:52 +01:00
IAssetData.cs Implement the "delete" path for assets. Adds a new option to allow remote asset deletion in robust handler. 2010-05-09 17:56:52 +01:00
IAuthenticationData.cs Fully implement unencrypted auth token operations 2009-09-04 07:48:09 +01:00
IAvatarData.cs AvatarStore. Untested, but complete 2010-01-04 02:52:43 +00:00
IFriendsData.cs Implement the friends data adaptor 2010-02-05 12:31:29 +00:00
IGridUserData.cs GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. 2010-05-07 21:29:56 -07:00
IInventoryData.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IPresenceData.cs GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. 2010-05-07 21:29:56 -07:00
IRegionData.cs Add a Hyperlink flag to the regions table 2010-01-19 04:17:27 +00:00
IUserAccountData.cs Expose Delete at IUserAccountData interface. It was there already. No changes in IUserAccountService, just the data layer. 2010-04-16 16:36:44 -07:00
IXInventoryData.cs * Bug fix in XInventoryData -- groupOwned is an int in the DB 2010-01-31 11:26:12 -08:00
IniConfig.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Migration.cs Refactoring in Migration.cs: "using()" instead of explicit Dispose() 2010-04-28 13:40:35 +03:00