OpenSimMirror/OpenSim/Region/Physics/UbitOdePlugin
UbitUmarov ca41ec9eb4 let rotationVelocity or AngularVelocity be setted on prims. Limited to
12rad/s
2012-07-10 05:11:06 +01:00
..
AssemblyInfo.cs UbitODE plugin initial commit 2012-02-08 15:24:10 +00:00
ODECharacter.cs fix physics not reporting collisions only with terrain 2012-05-29 19:13:27 +01:00
ODEDynamics.cs ODE turn off material dependent friction while vehicle linear motor is Effective. Increase a bit world damping of velocities 2012-07-07 03:16:41 +01:00
ODEPrim.cs let rotationVelocity or AngularVelocity be setted on prims. Limited to 2012-07-10 05:11:06 +01:00
ODERayCastRequestManager.cs ubitODE: - fix remove characters from default raycasts filters as older code (or camera is very odd) - Slow down avatar if velocity is higher than 50m/s as in chODE 2012-04-16 19:44:02 +01:00
OdeApi.cs retry fixing ode getconfiguration() 2012-07-09 17:21:54 +01:00
OdePlugin.cs let chode and ubitode find ode.dll on windows 2012-03-09 04:19:39 +00:00
OdeScene.cs fix ode getconfiguration 2012-07-09 17:01:52 +01:00