OpenSimMirror/OpenSim/Region/ClientStack/Linden/UDP
Justin Clark-Casey (justincc) b375f86f11 Make LLUDPServer.Scene publicly gettable/privately settable instead of protected so that other logging code in the clientstack can record more useful information
Adds some commented out logging for use again in the future.
No functional change.
2014-08-19 00:17:12 +01:00
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Properties Change assembly versions to 0.8.1 2014-06-17 18:37:15 +01:00
Tests fix all instances of "non-existant" to "non-existent" (spelling mistakes) thanks Ai Austin for pointing this out. 2014-07-17 09:37:24 -04:00
IncomingPacket.cs If RecycleBaseUDPPackets = true, also pool IncomingPackets to reduce memory churn 2012-10-17 21:08:15 +01:00
IncomingPacketHistoryCollection.cs First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
J2KImage.cs HG: close a loophole by which if something was wrong with the ServiceURLs it resulted in never ending asset requests 2013-07-02 13:29:44 -07:00
LLClientView.cs Make LLUDPServer.Scene publicly gettable/privately settable instead of protected so that other logging code in the clientstack can record more useful information 2014-08-19 00:17:12 +01:00
LLImageManager.cs Do some simple queue empty checks in the main outgoing udp loop instead of always performing these on a separate fired thread. 2013-07-21 08:56:48 -07:00
LLUDPClient.cs Make LLUDPServer.Scene publicly gettable/privately settable instead of protected so that other logging code in the clientstack can record more useful information 2014-08-19 00:17:12 +01:00
LLUDPServer.cs Make LLUDPServer.Scene publicly gettable/privately settable instead of protected so that other logging code in the clientstack can record more useful information 2014-08-19 00:17:12 +01:00
OpenSimUDPBase.cs Instead of swallowing any socket begin/end receive exceptions, log them for debugging purposes. 2013-09-25 00:02:17 +01:00
OutgoingPacket.cs First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
PacketPool.cs Packet headers are not zero-encoded so don't try to zero-decode these in PacketPool.GetType() 2013-08-16 00:58:25 +01:00
ThrottleRates.cs Adds a configuration option to cannibalize bandwidth from the 2014-01-20 18:59:43 -08:00
TokenBucket.cs In "show throttles", show the maximum drip rate. This shows whether a client is being throttled due to past poor performance. 2014-07-21 09:10:50 +01:00
UnackedPacketCollection.cs minor: insert some commented out log lines which are a blunt but useful instrument to see packet expiry and received acks 2011-10-12 19:35:40 +01:00