OpenSimMirror/OpenSim/Region/Physics/Meshing
Latif Khalifa c74c1620a1 * Updated libomv to r3461
Main reason for upgrade is to revert API change that was introduced in order to support headerless binary LLSD decoding needed for deserialization of the mesh assets, which turned out to be unnecessary as we can transparently decode both kinds.
2010-10-24 23:51:46 +01:00
..
HelperTypes.cs Experimental change of PhysicsVector to Vector3. Untested 2009-10-26 18:23:43 -07:00
Mesh.cs Experimental change of PhysicsVector to Vector3. Untested 2009-10-26 18:23:43 -07:00
Meshmerizer.cs * Updated libomv to r3461 2010-10-24 23:51:46 +01:00
PrimMesher.cs GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. 2010-05-07 21:29:56 -07:00
SculptMap.cs GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. 2010-05-07 21:29:56 -07:00
SculptMesh.cs fix sculpt normal direction for mirrored plane sculpts 2010-05-24 19:15:04 -07:00