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MW b59d9789f8 Partial Linking of prim groups should work (its partial as currently only the root prim of the child group will actually get linked, working on linking the rest now).
Multiple prim groups are now stored in the sqlite database and are reloaded correctly.
2007-08-13 13:36:42 +00:00
OpenSim Partial Linking of prim groups should work (its partial as currently only the root prim of the child group will actually get linked, working on linking the rest now). 2007-08-13 13:36:42 +00:00
Prebuild * Removed magic exclusion of MonoSqlite data store from prebuild 2007-08-12 08:11:28 +00:00
ThirdPartyLicenses And its license file. 2007-08-04 18:26:02 +00:00
bin * Removed magic exclusion of MonoSqlite data store from prebuild 2007-08-12 08:11:28 +00:00
libraries/ModifiedBulletX changed to native line ending encoding 2007-07-16 15:40:11 +00:00
share Added a new column (SceneGroupID) to sqlite3 table (sqlite3-prims.sql) so that we can tell what prims belong to the same SceneObjectGroup. If sdague has a different method in mind when he gets back then he can change it then. 2007-08-11 20:20:33 +00:00
tools added perl classaudit tool 2007-08-01 19:20:07 +00:00
CONTRIBUTORS.txt * upgraded Tedd to 'developer' 2007-08-08 15:59:49 +00:00
OpenSim.FxCop changed to native line ending encoding 2007-07-16 15:40:11 +00:00
prebuild.xml Code comments and cleanup, correct datatypes for key, vector, rotation, (hopefully) reference to Axiom during compile, passing of BuiltIns during script load, BuiltIn interface added, etc etc 2007-08-12 17:37:37 +00:00
runprebuild.bat changed to native line ending encoding 2007-07-16 15:40:11 +00:00
runprebuild.sh * Patched runprebuild.sh for *nix systems which do not register a mono ABI handler. 2007-07-22 00:41:01 +00:00