OpenSimMirror/OpenSim/Region
Diva Canto b69ddbb66b That didn't work. If anything, it made it worse.
Revert "EXPERIMENTAL: Switch MoveAgentIntoRegion with MakeRootAgent, to see if that eliminates the momentary position at infinity."

This reverts commit 1cb5e31716.
2013-07-21 16:18:24 -07:00
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Application Applying the same fix here that dan lake applied to master -- unfortunately I can't cherry-pick because that commit has 2 parents... 2013-07-18 07:52:14 -07:00
ClientStack The quaternion delta was a bit to high, now that the head rotation is out of the equation. (head rotation was the problematic one) 2013-07-20 19:20:20 -07:00
CoreModules Don't post Link asset types back to the home grid 2013-07-21 15:46:00 -07:00
DataSnapshot DataSnapshot: changed those annoying messages to Debug instead of Info. 2013-06-12 17:48:20 -07:00
Framework That didn't work. If anything, it made it worse. 2013-07-21 16:18:24 -07:00
OptionalModules EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif for telling me how to route the information. The viewer effect is under the distance filter, so only avatars with cameras < 10m away see the beams. 2013-07-20 17:58:32 -07:00
Physics BulletSim: add position resetting for stationary avatars so they don't 2013-07-18 19:19:29 -07:00
RegionCombinerModule Attachments module only registers when enabled. This enables alternative attachments module implementations. All calls to Scene.AttachmentsModule are checking for null. Ideally, if we support disabling attachments then we need a null attachments module to register with the scene. 2013-07-16 17:43:36 -07:00
ReplaceableModules
ScriptEngine In co-op termination, extend EventWaitHandle to give this an indefinite lifetime in order to avoid a later RemotingException if scripts are being loaded into their own domains. 2013-07-13 00:02:54 +01:00
UserStatistics Deleted all AssemblyFileVersion directives 2013-02-19 17:14:55 -08:00