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Animation
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allow reset default animation to default as core does
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2014-07-26 05:27:36 +01:00 |
Scripting
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Remove very long unused IScriptHost and NullScriptHost
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2013-02-06 02:15:54 +00:00 |
Serialization
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remove forgotten lines
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2014-07-27 08:11:27 +01:00 |
Tests
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Merge branch 'master' into careminster
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2014-01-28 21:02:20 +00:00 |
Types
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AsyncInventorySender.cs
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OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id
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2012-06-12 02:43:33 +01:00 |
AsyncSceneObjectGroupDeleter.cs
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Only send one kill object to the deleter when they derez an object rather than two.
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2013-05-09 18:53:34 +01:00 |
Border.cs
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Add "show borders" command to show the borders of a region.
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2013-03-23 00:45:21 +00:00 |
Cardinals.cs
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CoalescedSceneObjects.cs
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CollisionSounds.cs
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remove forgotten line...
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2012-07-14 20:13:40 +01:00 |
EntityBase.cs
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Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId!
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2011-11-16 23:01:59 +00:00 |
EntityManager.cs
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Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts.
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2012-12-07 00:47:04 +00:00 |
EventManager.cs
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replace debug msgs by others
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2014-08-03 19:00:01 +01:00 |
KeyframeMotion.cs
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Merge branch 'avination-current'
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2014-07-19 22:32:07 +02:00 |
Prioritizer.cs
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Reverse a senseless change in the prioritizer. Why I would want avatars to render according to their camera position is beyond me.
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2012-07-31 23:38:01 +02:00 |
RegionStatsHandler.cs
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Add "show caps stats by user" and "show caps stats by cap" console commands to print various counts of capability invocation by user and by cap
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2013-07-08 22:03:07 +01:00 |
ReturnInfo.cs
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SOPMaterial.cs
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initial suport for ExtraPhysical parts parameters. Reading from llclientView to SOP including SOPserialization (not to databases). No action on physics still. No send to viewer, etc
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2012-03-13 17:56:32 +00:00 |
SOPVehicle.cs
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missed fix on vehicle reference frame
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2012-07-13 20:25:47 +01:00 |
Scene.Inventory.cs
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replace old Attachoffset by AttachedPos. Comented out possible merge
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2014-07-20 01:15:33 +01:00 |
Scene.PacketHandlers.cs
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Merge branch 'master' into careminster
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2013-11-03 21:34:36 +00:00 |
Scene.Permissions.cs
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Differentiate between requests only the owner should be able to do and those
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2014-04-26 20:32:27 +02:00 |
Scene.cs
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replace debug msgs by others
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2014-08-03 19:00:01 +01:00 |
SceneBase.cs
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Intermediate commit. Sill errors.
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2014-01-05 20:12:32 +00:00 |
SceneCommunicationService.cs
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Merge branch 'master' into careminster
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2013-07-18 10:08:10 +01:00 |
SceneGraph.cs
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Fix bug where removing a physical linkset would only decrement the Active Objects statistic by 1 instead of by the number of prims removed.
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2013-11-13 23:25:54 +00:00 |
SceneManager.cs
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Merge branch 'master' into careminster
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2013-07-04 22:32:58 +01:00 |
SceneObjectGroup.Inventory.cs
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Merge branch 'master' into careminster
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2013-07-18 10:08:10 +01:00 |
SceneObjectGroup.cs
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sitting avatars hidding by their position. This is not as SL that uses
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2014-08-01 19:52:55 +01:00 |
SceneObjectPart.cs
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send updates on selected attachments as sl ( warinin if reverted then a
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2014-07-22 01:11:18 +01:00 |
SceneObjectPartInventory.cs
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replace old Attachoffset by AttachedPos. Comented out possible merge
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2014-07-20 01:15:33 +01:00 |
ScenePresence.cs
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some mess cleanup
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2014-08-03 22:57:08 +01:00 |
ScenePresenceStateMachine.cs
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Fix bug where users teleporting to non-neighbour regions could continue to hear chat from their source region for some time after teleport completion.
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2013-09-02 19:15:10 +01:00 |
SimStatsReporter.cs
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Merge branch 'master' into careminster
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2013-05-16 21:59:14 +01:00 |
TerrainChannel.cs
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Guard against trying to access terrain heights out of bounds. Clamp to sim.
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2013-05-11 16:16:02 +02:00 |
TerrainUtil.cs
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UndoState.cs
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Refactor, move OjectChangeData into it's own file and rename
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2012-03-13 13:08:32 +01:00 |
UuidGatherer.cs
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Merge branch 'master' into careminster
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2014-01-28 21:02:20 +00:00 |