OpenSimMirror/OpenSim/Region
Robert Adams be43fc2234 BulletSim: use the new 'setAvatarSize' physics call introduced in 0.9.
This disables all the avatar size fudge numbers previously used by BulletSim.
If you have your region tuned to the old way, set
"[BulletSim]AvatarUseBefore09SizeComputation=true" in your INI files.
2016-03-06 14:23:06 -08:00
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Application Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore. 2016-02-21 11:14:02 -08:00
ClientStack Make mesh upload respect the same parts maximum as what is set for the 2016-03-05 22:30:02 +01:00
CoreModules Mantis 7833: Fix a condition where email sent from an object that is in 2016-03-03 17:08:56 +01:00
Framework Remove unused parameter ShouldUseFireAndForgetForCollisions. It was 2016-03-06 14:16:46 -08:00
OptionalModules Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore. 2016-02-21 11:14:02 -08:00
PhysicsModules BulletSim: use the new 'setAvatarSize' physics call introduced in 0.9. 2016-03-06 14:23:06 -08:00
ReplaceableModules
ScriptEngine Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore. 2016-02-21 11:14:02 -08:00