This disables all the avatar size fudge numbers previously used by BulletSim. If you have your region tuned to the old way, set "[BulletSim]AvatarUseBefore09SizeComputation=true" in your INI files. |
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| .. | ||
| BasicPhysics | ||
| BulletS | ||
| ConvexDecompositionDotNet | ||
| Meshing | ||
| Ode | ||
| POS | ||
| SharedBase | ||
| ubOde | ||
| ubOdeMeshing | ||