OpenSimMirror/OpenSim/Region/ClientStack/Linden/UDP
Justin Clark-Casey (justincc) bf517899a7 Add AverageUDPProcessTime stat to try and get a handle on how long we're taking on the initial processing of a UDP packet.
If we're not receiving packets with multiple threads (m_asyncPacketHandling) then this is critical since it will limit the number of incoming UDP requests that the region can handle and affects packet loss.
If m_asyncPacketHandling then this is less critical though a long process will increase the scope for threads to race.
This is an experimental stat which may be changed.
2013-07-23 00:35:09 +01:00
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Properties Deleted all AssemblyFileVersion directives 2013-02-19 17:14:55 -08:00
Tests Fix mono warning in LLImageManagerTests 2013-07-06 00:55:14 +01:00
IncomingPacket.cs If RecycleBaseUDPPackets = true, also pool IncomingPackets to reduce memory churn 2012-10-17 21:08:15 +01:00
IncomingPacketHistoryCollection.cs First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
J2KImage.cs HG: close a loophole by which if something was wrong with the ServiceURLs it resulted in never ending asset requests 2013-07-02 13:29:44 -07:00
LLClientView.cs Added check for user movement specification before discarding an incoming 2013-07-22 15:41:14 -07:00
LLImageManager.cs Do some simple queue empty checks in the main outgoing udp loop instead of always performing these on a separate fired thread. 2013-07-21 08:56:48 -07:00
LLUDPClient.cs Do some simple queue empty checks in the main outgoing udp loop instead of always performing these on a separate fired thread. 2013-07-21 08:56:48 -07:00
LLUDPServer.cs Add AverageUDPProcessTime stat to try and get a handle on how long we're taking on the initial processing of a UDP packet. 2013-07-23 00:35:09 +01:00
OpenSimUDPBase.cs Add AverageUDPProcessTime stat to try and get a handle on how long we're taking on the initial processing of a UDP packet. 2013-07-23 00:35:09 +01:00
OutgoingPacket.cs First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
PacketPool.cs Make PacketPool class stats pull stats instead of push stats so they can be lifted up into LLUDPServer and be distiguished by scene name 2012-11-15 02:02:59 +00:00
ThrottleRates.cs First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
TokenBucket.cs minor: remove some mono compiler warnings 2011-07-30 03:19:00 +01:00
UnackedPacketCollection.cs minor: insert some commented out log lines which are a blunt but useful instrument to see packet expiry and received acks 2011-10-12 19:35:40 +01:00