OpenSimMirror/OpenSim/Region/Examples/SimpleModule
Teravus Ovares a5860ad438 * Adds Region ban capability to Regions. You access this by going to World->Region/Estate. Then on the Estate tab, at the lower right hand corner, clicking the 'Add' button and picking an avatar.
* It only persists across reboots for the mySQL datastore currently.
* Currently have stubs in the other datastores.
2008-06-21 03:29:08 +00:00
..
Properties Formatting cleanup. 2008-05-16 01:22:11 +00:00
ComplexObject.cs * Refactor: Collapse some multiple remove object paths 2008-05-24 23:11:07 +00:00
CpuCounterObject.cs Formatting cleanup. 2008-05-14 05:11:23 +00:00
FileSystemObject.cs * Refactored out circular reference in Region.Environment <-> Framework.Data.Base 2008-03-25 14:27:39 +00:00
MyNpcCharacter.cs * Adds Region ban capability to Regions. You access this by going to World->Region/Estate. Then on the Estate tab, at the lower right hand corner, clicking the 'Add' button and picking an avatar. 2008-06-21 03:29:08 +00:00
README.txt Update svn properties. 2008-03-14 00:41:09 +00:00
RegionModule.cs * Refactor: Move the responsibility for applying physics and sending the initial client update to Scene.AddSceneObject() from some of the SceneObjectGroup constructors 2008-06-17 20:36:21 +00:00

README.txt

!!!IMPORTANT NOTE!!!

This code snippet provided as an example of coding functional content with region modules.

As of 13/3 2008 this module actually renders all regions within the instance unusable if enabled by dragging the dll from ./bin to global /bin.

So, use at own peril and in dedicated instance.

Peace.