OpenSimMirror/OpenSim/Region
Huaiyu (Kitty) Liu c1e19ead74 Added ScheduleFullUpdate() in SceneObjectPart.AddInventoryItem(), to enable synchronization across actors. 2011-01-12 17:20:17 -08:00
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Application Merge branch 'danmerge_symsync' into dev 2011-01-03 15:13:04 -08:00
ClientStack Updates for appearance and attachments 2011-01-06 09:20:59 -08:00
CoreModules Commented out DeleteAllSceneObjects in RegionSyncClient, and fixed a bug in "ssync stop". 2011-01-11 16:00:14 -08:00
DataSnapshot First pass at cleaning up thread safety in EntityManager and SceneGraph 2010-09-10 12:04:12 -07:00
Examples/SimpleModule Updates for appearance and attachments 2011-01-06 09:20:59 -08:00
Framework Added ScheduleFullUpdate() in SceneObjectPart.AddInventoryItem(), to enable synchronization across actors. 2011-01-12 17:20:17 -08:00
OptionalModules Only AvatarFactory module should be calling ScenePresence.SendAppearanceToAllOtherAgents(). 2011-01-11 11:49:05 -08:00
Physics Merge branch 'master' into danmerge 2011-01-02 18:38:58 -08:00
RegionCombinerModule Revamp the viewer -> banlist packet processing so fix a number of bugs. 2010-12-13 20:35:56 +00:00
ReplaceableModules Some module reshuffling, no user functionality yet 2009-07-10 20:46:16 +00:00
ScriptEngine Enabled chats from scripted objects to be propogated to other objects and avatars. 2011-01-07 15:08:12 -08:00
UserStatistics Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). 2010-03-19 15:16:35 -07:00