OpenSimMirror/OpenSim/Data/Null
Dan Lake 32ddcefaca Merge branch 'master' into dev
Conflicts:
	OpenSim/Region/Framework/Scenes/EventManager.cs
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SceneGraph.cs
	OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
	OpenSim/Region/OptionalModules/ContentManagementSystem/CMModel.cs
2011-06-14 23:15:34 -07:00
..
Properties Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
NullAuthenticationData.cs get TestSaveIarV0_1() working again by setting up an OpenSim.Data.Null.UserAuthenticationData plugin 2010-06-04 20:43:05 +01:00
NullAvatarData.cs Added UserAccount, Avatar and Authentication to Data.Null, so that OpenSim can run out-of-the-box. #WaitingForSQLite 2010-02-14 16:57:02 -08:00
NullEstateData.cs minor: remove some mono compiler warnings 2011-04-12 22:33:06 +01:00
NullFriendsData.cs More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back. 2011-05-22 16:51:03 -07:00
NullInventoryData.cs Add copyright headers. 2010-09-12 12:54:31 -04:00
NullPresenceData.cs GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. 2010-05-07 21:29:56 -07:00
NullRegionData.cs GetRegion(s)ByName with SQLite behaves like it does with other databases. 2011-02-22 13:00:45 +01:00
NullSimulationData.cs Merge branch 'master' into dev 2011-04-19 11:52:25 -07:00
NullUserAccountData.cs Simplify TestLoadIarV0_1AbsentUsers() to use common IAR test setup. Make static dictionaries on NullUserAccountData instance instead to stop user accounts being carried over between tests 2011-03-09 01:21:31 +00:00