OpenSimMirror/OpenSim/Region/Physics/Manager
UbitUmarov 5986b4ee39 add mesh cache expire on region startup. Expires will be relative to
previus expire (assumed done only once at startup). File 'cntr' on cache
 folder stores time. Deleting it will force a skip on expire. Default time
 is 48hours before previus startup to account for failed ones etc.
2012-10-13 22:30:34 +01:00
..
AssemblyInfo.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
CollisionLocker.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IMesher.cs add mesh cache expire on region startup. Expires will be relative to 2012-10-13 22:30:34 +01:00
IPhysicsParameters.cs BulletSim: add runtime setting of physics parameters. Update default values. 2011-08-18 14:32:09 -07:00
NullPhysicsScene.cs Extract NullPhysicsScene from PhysicsScene to improve code readability 2011-10-14 01:38:14 +01:00
PhysicsActor.cs bug fix + make costs visible for testing 2012-10-07 08:53:55 +01:00
PhysicsJoint.cs Experimental change of PhysicsVector to Vector3. Untested 2009-10-26 18:23:43 -07:00
PhysicsPluginManager.cs On Windows automatically load the correct native ODE library depending on whether the process is 32-bit or 64-bit 2012-02-18 00:33:52 +00:00
PhysicsScene.cs move terrain geom to own ode space. Limit range on raycast if includes 2012-10-09 00:18:39 +01:00
PhysicsSensor.cs Experimental change of PhysicsVector to Vector3. Untested 2009-10-26 18:23:43 -07:00
PhysicsVector.cs Experimental change of PhysicsVector to Vector3. Untested 2009-10-26 18:23:43 -07:00
VehicleConstants.cs changed how vehicle data is stored and passed to physics. use unsafe in serializer, tried to control m_dupeInProgress 2012-02-18 17:42:14 +00:00
ZeroMesher.cs add mesh cache expire on region startup. Expires will be relative to 2012-10-13 22:30:34 +01:00