OpenSimMirror/OpenSim/Region
Melanie d4d45c3acb Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-11-16 20:47:29 +01:00
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Application Merge branch 'master' into careminster-presence-refactor 2010-11-02 22:58:33 +00:00
ClientStack Merge branch 'master' into careminster-presence-refactor 2010-11-09 22:16:48 +00:00
CoreModules Change the way attachments are persisted. Editing a worn attachment will now 2010-11-16 20:44:39 +01:00
DataSnapshot First pass at cleaning up thread safety in EntityManager and SceneGraph 2010-09-10 12:04:12 -07:00
Examples/SimpleModule Revert "Fix for hanging on "Connecting to region".. caused by packets being processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready." 2010-11-05 14:27:14 +01:00
Framework Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor 2010-11-16 20:47:29 +01:00
OptionalModules Revert "Fix for hanging on "Connecting to region".. caused by packets being processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready." 2010-11-05 14:27:14 +01:00
Physics Merge branch 'master' into careminster-presence-refactor 2010-10-25 01:24:30 +01:00
RegionCombinerModule Merge branch 'master' into careminster-presence-refactor 2010-09-13 16:17:38 +01:00
ReplaceableModules
ScriptEngine Can't detach an object from within the script thread because it will throw. 2010-11-16 01:37:44 +01:00
UserStatistics Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>). 2010-03-19 15:16:35 -07:00