89 lines
2.1 KiB
Lua
89 lines
2.1 KiB
Lua
-- Here are the lists of demos to build. Add/remove new
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-- demos here and everything else should just work
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local demos =
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{
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"boxstack",
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"buggy",
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"chain1",
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"chain2",
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"collision",
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"crash",
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"feedback",
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"friction",
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"heightfield",
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"hinge",
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"I",
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"jointsPR",
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"joints",
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"motor",
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"ode",
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"plane2d",
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"slider",
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"space",
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"space_stress",
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"step"
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}
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if (not options["no-trimesh"]) then
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table.insert(demos, "basket")
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if (not options["no-cylinder"]) then
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table.insert(demos, "cyl")
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end
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table.insert(demos, "moving_trimesh")
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table.insert(demos, "trimesh")
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end
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if (not options["no-cylinder"]) then
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table.insert(demos, "cylvssphere")
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end
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-- Separate distribution files into toolset subdirectories
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if (options["usetargetpath"]) then
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packagepath = options["target"]
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else
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packagepath = "custom"
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end
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-- Factory function for demo packages
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function makedemo(index, name)
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package = newpackage()
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package.name = "demo_" .. name
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package.kind = "exe"
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package.language = "c++"
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package.path = packagepath
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package.objdir = "obj/"..name
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package.includepaths = { "../../include" }
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package.defines = { "_CRT_SECURE_NO_DEPRECATE" }
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if (options.target == "vs6" or options.target == "vs2002" or options.target == "vs2003") then
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package.config.DebugLib.buildflags = { "static-runtime" }
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package.config.ReleaseLib.buildflags = { "static-runtime" }
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end
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package.links = { "ode", "drawstuff" }
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if (windows) then
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table.insert(package.links, { "user32", "winmm", "gdi32", "opengl32", "glu32" })
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else
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table.insert(package.links, { "GL", "GLU" })
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end
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if (name == "chain1") then
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package.files = { "../../ode/demo/demo_" .. name .. ".c" }
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else
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package.files = { "../../ode/demo/demo_" .. name .. ".cpp" }
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end
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if (windows) then
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table.insert(package.defines, "WIN32")
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table.insert(package.files, "../../drawstuff/src/resources.rc")
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end
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end
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table.foreach(demos, makedemo)
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