OpenSimMirror/libraries/ode-0.9/build/vs2003/ode.vcproj

891 lines
23 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="ode"
ProjectGUID="{5F0953F1-B966-BA4E-A31A-C002A407FD47}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="DebugDLL|Win32"
OutputDirectory="../../lib/DebugDLL"
IntermediateDirectory="obj/ode/DebugDLL"
ConfigurationType="2"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../OPCODE;../../GIMPACT/include"
PreprocessorDefinitions="WIN32;ODE_DLL"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="TRUE"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="2"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="user32.lib"
OutputFile="$(OutDir)/ode.dll"
LinkIncremental="2"
AdditionalLibraryDirectories="../../lib/DebugDLL"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/ode.pdb"
SubSystem="2"
ImportLibrary="../../lib/DebugDLL/ode.lib"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;ODE_DLL"
AdditionalIncludeDirectories="../../include;../../OPCODE;../../GIMPACT/include"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="ReleaseDLL|Win32"
OutputDirectory="../../lib/ReleaseDLL"
IntermediateDirectory="obj/ode/ReleaseDLL"
ConfigurationType="2"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
OmitFramePointers="TRUE"
AdditionalIncludeDirectories="../../include;../../OPCODE;../../GIMPACT/include"
PreprocessorDefinitions="WIN32;ODE_DLL"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="2"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="user32.lib"
OutputFile="$(OutDir)/ode.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="../../lib/ReleaseDLL"
GenerateDebugInformation="FALSE"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="../../lib/ReleaseDLL/ode.lib"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;ODE_DLL"
AdditionalIncludeDirectories="../../include;../../OPCODE;../../GIMPACT/include"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="DebugLib|Win32"
OutputDirectory="../../lib/DebugLib"
IntermediateDirectory="obj/ode/DebugLib"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../include;../../OPCODE;../../GIMPACT/include"
PreprocessorDefinitions="WIN32;ODE_LIB"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
EnableFunctionLevelLinking="TRUE"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="2"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/ode.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;ODE_LIB"
AdditionalIncludeDirectories="../../include;../../OPCODE;../../GIMPACT/include"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="ReleaseLib|Win32"
OutputDirectory="../../lib/ReleaseLib"
IntermediateDirectory="obj/ode/ReleaseLib"
ConfigurationType="4"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
OmitFramePointers="TRUE"
AdditionalIncludeDirectories="../../include;../../OPCODE;../../GIMPACT/include"
PreprocessorDefinitions="WIN32;ODE_LIB"
StringPooling="TRUE"
RuntimeLibrary="0"
EnableFunctionLevelLinking="TRUE"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="2"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)/ode.lib"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="WIN32;ODE_LIB"
AdditionalIncludeDirectories="../../include;../../OPCODE;../../GIMPACT/include"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="include"
Filter="">
<Filter
Name="ode"
Filter="">
<File
RelativePath="..\..\include\ode\collision.h">
</File>
<File
RelativePath="..\..\include\ode\collision_space.h">
</File>
<File
RelativePath="..\..\include\ode\collision_trimesh.h">
</File>
<File
RelativePath="..\..\include\ode\common.h">
</File>
<File
RelativePath="..\..\include\ode\compatibility.h">
</File>
<File
RelativePath="..\..\include\ode\config.h">
</File>
<File
RelativePath="..\..\include\ode\contact.h">
</File>
<File
RelativePath="..\..\include\ode\error.h">
</File>
<File
RelativePath="..\..\include\ode\export-dif.h">
</File>
<File
RelativePath="..\..\include\ode\mass.h">
</File>
<File
RelativePath="..\..\include\ode\matrix.h">
</File>
<File
RelativePath="..\..\include\ode\memory.h">
</File>
<File
RelativePath="..\..\include\ode\misc.h">
</File>
<File
RelativePath="..\..\include\ode\objects.h">
</File>
<File
RelativePath="..\..\include\ode\ode.h">
</File>
<File
RelativePath="..\..\include\ode\odecpp.h">
</File>
<File
RelativePath="..\..\include\ode\odecpp_collision.h">
</File>
<File
RelativePath="..\..\include\ode\odemath.h">
</File>
<File
RelativePath="..\..\include\ode\rotation.h">
</File>
<File
RelativePath="..\..\include\ode\timer.h">
</File>
</Filter>
</Filter>
<Filter
Name="ode"
Filter="">
<Filter
Name="src"
Filter="">
<File
RelativePath="..\..\ode\src\array.h">
</File>
<File
RelativePath="..\..\ode\src\collision_kernel.h">
</File>
<File
RelativePath="..\..\ode\src\collision_space_internal.h">
</File>
<File
RelativePath="..\..\ode\src\collision_std.h">
</File>
<File
RelativePath="..\..\ode\src\collision_transform.h">
</File>
<File
RelativePath="..\..\ode\src\collision_trimesh_internal.h">
</File>
<File
RelativePath="..\..\ode\src\collision_util.h">
</File>
<File
RelativePath="..\..\ode\src\heightfield.h">
</File>
<File
RelativePath="..\..\ode\src\joint.h">
</File>
<File
RelativePath="..\..\ode\src\lcp.h">
</File>
<File
RelativePath="..\..\ode\src\mat.h">
</File>
<File
RelativePath="..\..\ode\src\objects.h">
</File>
<File
RelativePath="..\..\ode\src\obstack.h">
</File>
<File
RelativePath="..\..\ode\src\quickstep.h">
</File>
<File
RelativePath="..\..\ode\src\stack.h">
</File>
<File
RelativePath="..\..\ode\src\step.h">
</File>
<File
RelativePath="..\..\ode\src\testing.h">
</File>
<File
RelativePath="..\..\ode\src\util.h">
</File>
<File
RelativePath="..\..\ode\src\fastdot.c">
</File>
<File
RelativePath="..\..\ode\src\fastldlt.c">
</File>
<File
RelativePath="..\..\ode\src\fastlsolve.c">
</File>
<File
RelativePath="..\..\ode\src\fastltsolve.c">
</File>
<File
RelativePath="..\..\ode\src\array.cpp">
</File>
<File
RelativePath="..\..\ode\src\box.cpp">
</File>
<File
RelativePath="..\..\ode\src\capsule.cpp">
</File>
<File
RelativePath="..\..\ode\src\collision_cylinder_box.cpp">
</File>
<File
RelativePath="..\..\ode\src\collision_cylinder_plane.cpp">
</File>
<File
RelativePath="..\..\ode\src\collision_cylinder_sphere.cpp">
</File>
<File
RelativePath="..\..\ode\src\collision_cylinder_trimesh.cpp">
</File>
<File
RelativePath="..\..\ode\src\collision_kernel.cpp">
</File>
<File
RelativePath="..\..\ode\src\collision_quadtreespace.cpp">
</File>
<File
RelativePath="..\..\ode\src\collision_space.cpp">
</File>
<File
RelativePath="..\..\ode\src\collision_transform.cpp">
</File>
<File
RelativePath="..\..\ode\src\collision_trimesh_box.cpp">
</File>
<File
RelativePath="..\..\ode\src\collision_trimesh_ccylinder.cpp">
</File>
<File
RelativePath="..\..\ode\src\collision_trimesh_distance.cpp">
</File>
<File
RelativePath="..\..\ode\src\collision_trimesh_gimpact.cpp">
</File>
<File
RelativePath="..\..\ode\src\collision_trimesh_opcode.cpp">
</File>
<File
RelativePath="..\..\ode\src\collision_trimesh_plane.cpp">
</File>
<File
RelativePath="..\..\ode\src\collision_trimesh_ray.cpp">
</File>
<File
RelativePath="..\..\ode\src\collision_trimesh_sphere.cpp">
</File>
<File
RelativePath="..\..\ode\src\collision_trimesh_trimesh.cpp">
</File>
<File
RelativePath="..\..\ode\src\collision_trimesh_trimesh_new.cpp">
</File>
<File
RelativePath="..\..\ode\src\collision_util.cpp">
</File>
<File
RelativePath="..\..\ode\src\convex.cpp">
</File>
<File
RelativePath="..\..\ode\src\cylinder.cpp">
</File>
<File
RelativePath="..\..\ode\src\error.cpp">
</File>
<File
RelativePath="..\..\ode\src\export-dif.cpp">
</File>
<File
RelativePath="..\..\ode\src\heightfield.cpp">
</File>
<File
RelativePath="..\..\ode\src\joint.cpp">
</File>
<File
RelativePath="..\..\ode\src\lcp.cpp">
</File>
<File
RelativePath="..\..\ode\src\mass.cpp">
</File>
<File
RelativePath="..\..\ode\src\mat.cpp">
</File>
<File
RelativePath="..\..\ode\src\matrix.cpp">
</File>
<File
RelativePath="..\..\ode\src\memory.cpp">
</File>
<File
RelativePath="..\..\ode\src\misc.cpp">
</File>
<File
RelativePath="..\..\ode\src\obstack.cpp">
</File>
<File
RelativePath="..\..\ode\src\ode.cpp">
</File>
<File
RelativePath="..\..\ode\src\odemath.cpp">
</File>
<File
RelativePath="..\..\ode\src\plane.cpp">
</File>
<File
RelativePath="..\..\ode\src\quickstep.cpp">
</File>
<File
RelativePath="..\..\ode\src\ray.cpp">
</File>
<File
RelativePath="..\..\ode\src\rotation.cpp">
</File>
<File
RelativePath="..\..\ode\src\sphere.cpp">
</File>
<File
RelativePath="..\..\ode\src\step.cpp">
</File>
<File
RelativePath="..\..\ode\src\stepfast.cpp">
</File>
<File
RelativePath="..\..\ode\src\testing.cpp">
</File>
<File
RelativePath="..\..\ode\src\timer.cpp">
</File>
<File
RelativePath="..\..\ode\src\util.cpp">
</File>
</Filter>
</Filter>
<Filter
Name="GIMPACT"
Filter="">
<Filter
Name="include"
Filter="">
<Filter
Name="GIMPACT"
Filter="">
<File
RelativePath="..\..\GIMPACT\include\GIMPACT\gimpact.h">
</File>
<File
RelativePath="..\..\GIMPACT\include\GIMPACT\gim_boxpruning.h">
</File>
<File
RelativePath="..\..\GIMPACT\include\GIMPACT\gim_contact.h">
</File>
<File
RelativePath="..\..\GIMPACT\include\GIMPACT\gim_geometry.h">
</File>
<File
RelativePath="..\..\GIMPACT\include\GIMPACT\gim_math.h">
</File>
<File
RelativePath="..\..\GIMPACT\include\GIMPACT\gim_memory.h">
</File>
<File
RelativePath="..\..\GIMPACT\include\GIMPACT\gim_radixsort.h">
</File>
<File
RelativePath="..\..\GIMPACT\include\GIMPACT\gim_trimesh.h">
</File>
<File
RelativePath="..\..\GIMPACT\include\GIMPACT\gim_tri_capsule_collision.h">
</File>
<File
RelativePath="..\..\GIMPACT\include\GIMPACT\gim_tri_collision.h">
</File>
<File
RelativePath="..\..\GIMPACT\include\GIMPACT\gim_tri_sphere_collision.h">
</File>
</Filter>
</Filter>
<Filter
Name="src"
Filter="">
<File
RelativePath="..\..\GIMPACT\src\gimpact.cpp">
</File>
<File
RelativePath="..\..\GIMPACT\src\gim_boxpruning.cpp">
</File>
<File
RelativePath="..\..\GIMPACT\src\gim_contact.cpp">
</File>
<File
RelativePath="..\..\GIMPACT\src\gim_math.cpp">
</File>
<File
RelativePath="..\..\GIMPACT\src\gim_memory.cpp">
</File>
<File
RelativePath="..\..\GIMPACT\src\gim_trimesh.cpp">
</File>
<File
RelativePath="..\..\GIMPACT\src\gim_trimesh_capsule_collision.cpp">
</File>
<File
RelativePath="..\..\GIMPACT\src\gim_trimesh_ray_collision.cpp">
</File>
<File
RelativePath="..\..\GIMPACT\src\gim_trimesh_sphere_collision.cpp">
</File>
<File
RelativePath="..\..\GIMPACT\src\gim_trimesh_trimesh_collision.cpp">
</File>
<File
RelativePath="..\..\GIMPACT\src\gim_tri_tri_overlap.cpp">
</File>
</Filter>
</Filter>
<Filter
Name="OPCODE"
Filter="">
<Filter
Name="Ice"
Filter="">
<File
RelativePath="..\..\OPCODE\Ice\IceAABB.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceAxes.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceBoundingSphere.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceContainer.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceFPU.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceHPoint.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceIndexedTriangle.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceLSS.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceMatrix3x3.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceMatrix4x4.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceMemoryMacros.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceOBB.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IcePairs.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IcePlane.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IcePoint.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IcePreprocessor.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceRandom.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceRay.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceRevisitedRadix.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceSegment.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceTriangle.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceTriList.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceTypes.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceUtils.h">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceAABB.cpp">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceContainer.cpp">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceHPoint.cpp">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceIndexedTriangle.cpp">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceMatrix3x3.cpp">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceMatrix4x4.cpp">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceOBB.cpp">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IcePlane.cpp">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IcePoint.cpp">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceRandom.cpp">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceRay.cpp">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceRevisitedRadix.cpp">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceSegment.cpp">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceTriangle.cpp">
</File>
<File
RelativePath="..\..\OPCODE\Ice\IceUtils.cpp">
</File>
</Filter>
<File
RelativePath="..\..\OPCODE\Opcode.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_AABBCollider.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_AABBTree.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_BaseModel.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_BoxBoxOverlap.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_BoxPruning.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_Collider.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_Common.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_HybridModel.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_IceHook.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_LSSAABBOverlap.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_LSSCollider.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_LSSTriOverlap.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_MeshInterface.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_Model.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_OBBCollider.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_OptimizedTree.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_Picking.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_PlanesAABBOverlap.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_PlanesCollider.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_PlanesTriOverlap.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_RayAABBOverlap.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_RayCollider.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_RayTriOverlap.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_Settings.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_SphereAABBOverlap.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_SphereCollider.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_SphereTriOverlap.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_SweepAndPrune.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_TreeBuilders.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_TreeCollider.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_TriBoxOverlap.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_TriTriOverlap.h">
</File>
<File
RelativePath="..\..\OPCODE\OPC_VolumeCollider.h">
</File>
<File
RelativePath="..\..\OPCODE\Stdafx.h">
</File>
<File
RelativePath="..\..\OPCODE\Opcode.cpp">
</File>
<File
RelativePath="..\..\OPCODE\OPC_AABBCollider.cpp">
</File>
<File
RelativePath="..\..\OPCODE\OPC_AABBTree.cpp">
</File>
<File
RelativePath="..\..\OPCODE\OPC_BaseModel.cpp">
</File>
<File
RelativePath="..\..\OPCODE\OPC_BoxPruning.cpp">
</File>
<File
RelativePath="..\..\OPCODE\OPC_Collider.cpp">
</File>
<File
RelativePath="..\..\OPCODE\OPC_Common.cpp">
</File>
<File
RelativePath="..\..\OPCODE\OPC_HybridModel.cpp">
</File>
<File
RelativePath="..\..\OPCODE\OPC_LSSCollider.cpp">
</File>
<File
RelativePath="..\..\OPCODE\OPC_MeshInterface.cpp">
</File>
<File
RelativePath="..\..\OPCODE\OPC_Model.cpp">
</File>
<File
RelativePath="..\..\OPCODE\OPC_OBBCollider.cpp">
</File>
<File
RelativePath="..\..\OPCODE\OPC_OptimizedTree.cpp">
</File>
<File
RelativePath="..\..\OPCODE\OPC_Picking.cpp">
</File>
<File
RelativePath="..\..\OPCODE\OPC_PlanesCollider.cpp">
</File>
<File
RelativePath="..\..\OPCODE\OPC_RayCollider.cpp">
</File>
<File
RelativePath="..\..\OPCODE\OPC_SphereCollider.cpp">
</File>
<File
RelativePath="..\..\OPCODE\OPC_SweepAndPrune.cpp">
</File>
<File
RelativePath="..\..\OPCODE\OPC_TreeBuilders.cpp">
</File>
<File
RelativePath="..\..\OPCODE\OPC_TreeCollider.cpp">
</File>
<File
RelativePath="..\..\OPCODE\OPC_VolumeCollider.cpp">
</File>
<File
RelativePath="..\..\OPCODE\StdAfx.cpp">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>