![]() This is still always your avatar name - code to set a different display is not yet implemented. This works from my testing with current Firestorm and Singuarity releases. |
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AvatarPickerSearch | ||
FetchInventory2 | ||
FetchInventoryDescendents | ||
GetDisplayNames | ||
GetMesh | ||
GetTexture | ||
Properties | ||
UploadBakedTexture |