263633e274
Makes the estate dialog fully functional. Implements all client facing functionality. Moves estate data from estate_settings.xml, which is used to provide defaults, to the region data store. Creates one estate for each region, and places the region in it. Converts all region bans to estate bans. |
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.. | ||
Properties | ||
ComplexObject.cs | ||
CpuCounterObject.cs | ||
FileSystemObject.cs | ||
MyNpcCharacter.cs | ||
README.txt | ||
RegionModule.cs |
README.txt
!!!IMPORTANT NOTE!!! This code snippet provided as an example of coding functional content with region modules. As of 13/3 2008 this module actually renders all regions within the instance unusable if enabled by dragging the dll from ./bin to global /bin. So, use at own peril and in dedicated instance. Peace.