OpenSimMirror/OpenSim/Region/Framework/Scenes
Diva Canto e36a54ee2a #if DEBBUG code for monitoring the ThreadPool. 2009-10-05 20:39:23 -07:00
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Hypergrid Formatting cleanup. 2009-10-01 01:17:47 +09:00
Scripting This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions. 2009-08-07 20:31:48 -04:00
Serialization Formatting cleanup. 2009-10-01 01:17:47 +09:00
Tests Added messages to assertions in the failing tests, so that we know which ones are failing. 2009-10-01 17:28:42 -07:00
Types Removed an innefficent List.Contains lookup from UpdateQueue 2009-09-30 17:53:32 -07:00
AnimationSet.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
AsyncSceneObjectGroupDeleter.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
AvatarAnimations.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
BinBVHAnimation.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
Border.cs Formatting cleanup. 2009-10-01 09:38:36 +09:00
Cardinals.cs Add copyright headers. Formatting cleanup. 2009-09-03 02:04:17 +09:00
EntityBase.cs Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity" 2009-10-02 00:45:31 +01:00
EntityManager.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
EventManager.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
RegionStatsHandler.cs Merge branch 'diva-textures-osgrid' 2009-10-04 05:49:16 +01:00
ReturnInfo.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Scene.Inventory.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
Scene.PacketHandlers.cs Formatting cleanup. 2009-10-01 09:38:36 +09:00
Scene.Permissions.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
Scene.cs #if DEBBUG code for monitoring the ThreadPool. 2009-10-05 20:39:23 -07:00
SceneBase.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
SceneCommunicationService.cs Neighbours cache working. 2009-09-27 13:43:57 -07:00
SceneGraph.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
SceneManager.cs Merge branch 'master' into diva-textures 2009-10-02 08:23:38 +01:00
SceneObjectGroup.Inventory.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
SceneObjectGroup.cs - cleaning up LandData/ILandObject capitalization issues 2009-10-02 11:31:30 +02:00
SceneObjectPart.cs disable physics actors for flexible prims 2009-10-04 02:54:36 -07:00
SceneObjectPartInventory.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
ScenePresence.cs Merge branch 'master' into diva-textures 2009-10-02 08:23:38 +01:00
SceneViewer.cs Update svn properties. 2009-06-27 04:31:49 +00:00
SimStatsReporter.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
TerrainChannel.cs * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) 2009-10-02 18:31:08 -07:00
TerrainUtil.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
UndoState.cs Reading GroupPosition, but setting OffsetPosition in undo doesnt' seem right. 2009-06-24 09:49:49 +00:00
UuidGatherer.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00