OpenSimMirror/OpenSim/Region/Environment
MW e978d00914 After seeing sdague do his happy dance over trunk working "the best he has ever seen". I'm not sure I should be doing this commit, but oh well.
So anyway, it moves the Asset downloading (packet sending) to a module (AssetDownloadModule). 
So now at last, AssetCache should be just dealing with fetching assets from the asset server and caching them.
2008-02-27 21:11:01 +00:00
..
Interfaces * Start sending "ImageNotFound" packet back to the client if we can't find an image 2008-02-25 23:26:35 +00:00
LandManagement * Found the land bug, yay 2008-02-20 20:07:12 +00:00
Modules After seeing sdague do his happy dance over trunk working "the best he has ever seen". I'm not sure I should be doing this commit, but oh well. 2008-02-27 21:11:01 +00:00
Scenes * Turned Friends Module into a shared module (to comply with Scene.AddXmlRPCHandler being shared). 2008-02-27 17:41:42 +00:00
Types Minor cleanup. 2008-02-20 18:38:20 +00:00
EstateManager.cs * Added the ability to start and stop all scripts in the simulator using the debug tab on the estate tools. This along with the disable physics via the debug tab are persistant across reboots. That means that if it's disabled when you shut down the simulator, the simulator will come up again when you start it up without loading the scripts. Turning them back on is as simple as unchecking 'disable scripts' in the debug tab of the estate tools. 2008-02-06 09:38:14 +00:00
InstantMessageReceiver.cs Added copyright statements. 2008-02-05 03:20:51 +00:00
ModuleLoader.cs Minor cleanup. 2008-02-20 18:38:20 +00:00
PermissionManager.cs Minor cleanup. 2008-02-20 18:38:20 +00:00
StorageManager.cs Minor cleanup. 2008-02-20 18:38:20 +00:00