![]() So anyway, it moves the Asset downloading (packet sending) to a module (AssetDownloadModule). So now at last, AssetCache should be just dealing with fetching assets from the asset server and caching them. |
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Interfaces | ||
LandManagement | ||
Modules | ||
Scenes | ||
Types | ||
EstateManager.cs | ||
InstantMessageReceiver.cs | ||
ModuleLoader.cs | ||
PermissionManager.cs | ||
StorageManager.cs |