OpenSimMirror/OpenSim
Justin Clark-Casey (justincc) ec063b9088 Fix bug in SoundModule.TriggerSound() where every sound update to an avatar would base its gain calculation on the previous avatar's gain, instead of the original input gain.
This was making sound attenuate oddly when there were NPCs in the region, though it could also happen with ordinary avatars.
2012-08-02 01:30:27 +01:00
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ApplicationPlugins Don't include time to transmit response back to requester when assessing slow handling of requests. 2012-06-20 23:29:49 +01:00
Capabilities Rather than instantiating a UTF8 encoding everywhere when we want to supress the BOM, use a single Util.UTF8NoBomEncoding. 2012-07-19 00:57:36 +01:00
ConsoleClient Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies. 2012-07-19 00:25:40 +01:00
Data minor: remove some recent mono compiler warnings 2012-07-11 23:07:17 +01:00
Framework Add MemoryWatchdog class missing from git master a1e9964 2012-08-02 01:19:01 +01:00
Region Fix bug in SoundModule.TriggerSound() where every sound update to an avatar would base its gain calculation on the previous avatar's gain, instead of the original input gain. 2012-08-02 01:30:27 +01:00
Server Rather than instantiating a UTF8 encoding everywhere when we want to supress the BOM, use a single Util.UTF8NoBomEncoding. 2012-07-19 00:57:36 +01:00
Services If we're fetching active gestures via the XInventoryServiceConnector, then properly look at the ITEMS dictionary already returned rather than the level above this. 2012-08-02 01:30:17 +01:00
Tests Add EventManager.OnRegionLoginsStatusChange fired whenever logins are enabled or disabled at any point, not just during initial startup. 2012-08-02 00:11:11 +01:00
Tools Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies. 2012-07-19 00:25:40 +01:00