f11107821e
Scene. Make the script engines check that the engine name in the //Engine:language comment is a valid engine and treat it as a normal comment if it's not. //DotNetEngine: needs to be written as //ScriptEngine.DotNetEngine: now, since that is it's real internal name. //XEngine: still works |
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.. | ||
Common | ||
DotNetEngine | ||
Interfaces | ||
Shared | ||
XEngine |