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Sean Dague f4bec00057 From: Alan Webb <awebb@linux.vnet.ibm.com>
The change makes two principal implementation changes:

[1] It removes the hard coded set of possible asset server client
implementations, allowing any arbitrary implementation that has been
identified to the PluginLoader as an appropriate extension. The
extension point for asset server client extension
is /OpenSim/AssetServerClient. All of the old configuration rules have
been preserved, and any of the legacy configuration values will still
work as they did before, except the implementation is now loaded as a
plug-in, rather than as a hard-coded instantiation of a specific class.
The re-hashing of IAssetServer as an extension of IPlugin made upgrading
of the implementation classes a necessity.

Caveat: I have not been able to meaningfully test the crypto-grid
clients. I believe they should work correctly, but the refactoring
necessary to handle plug-in based initialization (vs constructor-based
initialisation) admits the possibility of a problem.

[2] The asset cache implementation, previously introduce as a hard-code
class instantiation is now implemented as an IPlugin. Once again the
previous (configurationless) behavior has been preserved. But now it is
possible for those interested in experimenting with cache technologies
to do so simply by introducing a new extension for the asset cache
extension point (/OpenSim/AssetCache).

I've tested all of the configuration settings, after applying the patch
to a newly extracted tree, and they seem to work OK.
2009-02-16 12:20:31 +00:00
.nant * Forgot to fix bamboo.build for the new ScriptEngine Tests 2009-02-12 18:23:05 +00:00
OpenSim From: Alan Webb <awebb@linux.vnet.ibm.com> 2009-02-16 12:20:31 +00:00
Prebuild * Added resolving explicit .exe project names. This fixes mantis #2967 2009-01-13 10:06:53 +00:00
ThirdParty/SmartThreadPool Removing contents of ThirdParty/3Di. The load balancer can now be found 2009-01-28 01:56:04 +00:00
ThirdPartyLicenses Update svn properties. 2009-01-24 08:18:41 +00:00
bin From: Alan Webb <awebb@linux.vnet.ibm.com> 2009-02-16 12:20:31 +00:00
doc Update svn properties. 2008-06-01 03:01:33 +00:00
share in the spirit of cleanup, remove the old sql directory, as this stuff is 2009-01-26 15:42:21 +00:00
.gitignore adding bin/ScriptEngines/*/*.{dll,state}, bin/j2kDecodeCache, 2009-02-09 09:02:49 +00:00
.hgignore additional patterns for .hgignore 2008-07-18 14:37:23 +00:00
CONTRIBUTORS.txt - replace existing license header in each source file in 2009-02-16 02:29:00 +00:00
LICENSE.txt Update svn properties. 2008-03-25 16:44:01 +00:00
Makefile oops spaces where tabs should be in the makefile 2009-02-07 03:21:34 +00:00
OpenSim.FxCop changed to native line ending encoding 2007-07-16 15:40:11 +00:00
README.txt update README.txt to have current version requirements, also used as a 2008-12-26 23:26:58 +00:00
TESTING.txt this is step 2 of 2 of the OpenSim.Region.Environment refactor. 2009-02-10 13:10:57 +00:00
fixsvnbits.sh add a script for fixing line endings (at least from linux) 2009-02-09 19:59:08 +00:00
nant-color Added some more coloring to nant-color (especially for tests) 2008-11-02 13:13:45 +00:00
prebuild.xml From: Alan Webb <awebb@linux.vnet.ibm.com> 2009-02-16 12:20:31 +00:00
runprebuild.bat Revert the rest of r7468 2008-11-25 18:59:10 +00:00
runprebuild.sh Added monodevelop support to runprebuild.sh 2008-03-25 02:10:54 +00:00
runprebuild2008.bat Revert the rest of r7468 2008-11-25 18:59:10 +00:00

README.txt

Welcome to OpenSim! 

Version 0.6

== OVERVIEW ==

OpenSim is a BSD Licensed Open Source project to develop a functioning
virtual worlds server platform capable of supporting multiple clients
and servers in a heterogeneous grid structure. OpenSim is written in
C#, and can run under Mono or the Microsoft .NET runtimes.

This is considered an alpha release.  Some stuff works, a lot
doesn't.  If it breaks, you get to keep *both* pieces.

== Installation on Windows ==

Prereqs:

 * Load OpenSim.sln into Visual Studio .NET and build the solution.
 * chdir bin
 * OpenSim.exe

See configuring OpenSim

== Installation on Linux ==

Prereqs:
 * Mono >= 1.2.6 (>= 2.0.1 preferable)
 * Nant >= 0.85
 * sqlite3

From the distribution type:
 * ./runprebuild.sh
 * nant
 * cd bin
 * mono ./OpenSim.exe 

See configuring OpenSim

== Configuring OpenSim ==

When OpenSim starts for the first time, you will be prompted with a
series of questions that look something like:

[09-17 03:54:40] DEFAULT REGION CONFIG: Simulator Name [OpenSim Test]:

At each of these you must provide you own value or just hit enter to
take the default (in this case "OpenSim Test").

YOUR SIM WILL NOT BE STARTED UNTIL YOU ANSWER ALL QUESTIONS

Once you are presented with a prompt that looks like:

  Region# :

You have successfully started OpenSim.

== Connecting to your OpenSim ==

By default your sim will be running on http://127.0.0.1:9000.  To use
your OpenSim add -loginuri http://127.0.0.1:9000 to your second life
client (running on the same machine as your OpenSim).

== Bug reports ==

In the likely event of bugs biting you (err, your OpenSim) we
encourage you to see whether the problem has already been reported on
the OpenSim mantis system. You can find the OpenSim mantis system at

    http://opensimulator.org/mantis/main_page.php

If your bug has already been reported, you might want to add to the
bug description and supply additional information. 

If your bug has not been reported yet, file a bug report ("opening a
mantis"). Useful information to include: 
 * description of what went wrong 
 * stack trace 
 * OpenSim.log (attach as file) 
 * OpenSim.ini (attach as file) 
 * if running under mono: run OpenSim.exe with the "--debug" flag:

       mono --debug OpenSim.exe

== More Information on OpenSim ==

More extensive information on building, running, and configuring
OpenSim, as well as how to report bugs, and participate in the OpenSim
project can always be found at http://opensimulator.org.

Thanks for trying OpenSim, we hope it is a pleasant experience.